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Drill-through Server detail

CI test server

Offline 20.168.124.185:28015 checked 26d ago

Drill-through
FilterServeris CI test server
Attributes
vanilla
Last refreshed
Players now 0/ 40
7-day average 0 peak –
Rank #15,962 top 70%
Last wipe 26d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 531 on average 229 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 131 / 225
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 20 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 280 on average 18 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 20 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 68 / 200

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for CI test server: what is it?

With too few of its wipes on record, CI test server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 26 days 2 hours ago the current world was made.

Server

What is the hosting location of CI test server?

No region appears in what CI test server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 20.168.124.185:28015.

What Rust build does CI test server run?

Rust network protocol 2634 and build 166652 on Linux is the setup for CI test server. Your game must match the protocol to join, and Steam applies that update.

Is CI test server up, and how steady is its uptime?

The current status is offline for CI test server, with the last sighting 26 days 2 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 3 October 2026.

Tags

What do CI test server's tags stand for?

The game's server browser reads the tags CI test server publishes: gmvanilla (Game mode): The vanilla survival format; mp40 (Max players): 40 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature CI test server?

Among the Rust Server Analytics lists CI test server fits are: Community Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does CI test server compare?

Player hours for the last seven days place CI test server at #15,962, in the top 70% of the ranked field.

What is the population of CI test server?

The last sighting of CI test server was 26 days 2 hours ago; it is offline at this refresh.

Map and rules

How is CI test server configured, and what rules apply?

No gather rate is given in the name of CI test server. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Its self-description is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for CI test server?

A procedural map, generated by the game, runs on CI test server.

How to join

How do you connect to CI test server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 20.168.124.185:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival format.
mp40
Max players 40 slots in total.
ts8
Group limit Default team size of 8.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.