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Drill-through Server detail

Tin & Blood

Offline 2.84.244.104:35005 checked 36d ago

Drill-through
FilterServeris Tin & Blood
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,487 top 68%
Last wipe 46d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 496 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 249 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 92 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 104 / 150

Quick answers

from the figures on this page

Wipe data

When does Tin & Blood wipe?

With too few of its wipes on record, Tin & Blood's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The world now in play was created 46 days 2 hours ago.

Server details

Which location hosts Tin & Blood?

No region is published by Tin & Blood. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 2.84.244.104:35005 is its address.

Which Rust version is Tin & Blood on?

The platform is Linux, with Rust network protocol 2633 and build 164530 running on Tin & Blood. The protocol has to match before you can join; Steam updates it automatically.

Is Tin & Blood up, and how steady is its uptime?

The current status is offline for Tin & Blood, with the last sighting 36 days 11 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Tags

Which meanings do the tags on Tin & Blood carry?

The game's server browser reads the tags Tin & Blood publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Tin & Blood?

Among the Rust Server Analytics lists Tin & Blood fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does Tin & Blood compare?

On player hours over seven days, Tin & Blood ranks #15,487, within the top 68% of ranked servers.

What is the population of Tin & Blood?

Tin & Blood is offline at this refresh; the last contact was 36 days 11 hours ago.

Map and rules

What are the settings on Tin & Blood, and its rules?

No gather rate is given in the name of Tin & Blood. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

The map on Tin & Blood: which one is it?

The game generates a procedural map of size 6,000 with seed 1789661113 for Tin & Blood. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How can a player join Tin & Blood?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.84.244.104:35005.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Player slots: 100.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, your game version must match protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.