Local Test
Offline 2.82.242.26:28015 checked 39d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 216 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 14 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 17 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 125 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 43 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 39 / 100 |
Quick answers
from the figures on this pageWipe data
When does Local Test wipe?
Too few wipes on record for Local Test to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 39 days 19 hours.
Server
In which region does Local Test sit?
No region appears in what Local Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 2.82.242.26:28015 is its address.
Which Rust version is Local Test on?
The platform is Windows, with Rust network protocol 2633 and build 164530 running on Local Test. Your game must match the protocol to join, and Steam applies that update.
What uptime does Local Test show, and is it up?
Last seen 39 days 18 hours ago, Local Test now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 18 September 2026.
Lists and tags
How should the tags on Local Test be read?
gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): To join, your game version must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank are the tags Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Local Test appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Local Test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, how does Local Test compare?
Player hours for the last seven days place Local Test at #13,273, in the top – of the ranked field.
How many players does Local Test carry?
The last sighting of Local Test was 39 days 18 hours ago; it is offline at this refresh.
Map and rules
How is Local Test configured, and what rules apply?
The name of Local Test does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for Local Test?
Local Test uses a procedural map, which the game generates.
How to join
How can a player join Local Test?
In the Rust console (F1), enter client.connect 2.82.242.26:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.