Dark_Ghost Test
Offline 2.82.186.229:28015 checked 1d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNext wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 95 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 14 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 62 on average | 129 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 61 on average | 295 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 22 / 1000 |
Quick answers
from the figures on this pageWipe data
On what cycle does Dark_Ghost Test wipe?
An estimate from the force wipe gives Dark_Ghost Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 11 hours ago the current world was made. Its tags state a wipe schedule of one month.
Server
Which location hosts Dark_Ghost Test?
A region is not published by Dark_Ghost Test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 2.82.186.229:28015 is its address.
What Rust build does Dark_Ghost Test run?
Rust network protocol 2635 and build 168909 on Windows is the setup for Dark_Ghost Test. Your game must match the protocol to join, and Steam applies that update.
Is Dark_Ghost Test up, and how steady is its uptime?
Last seen 31 hours ago, Dark_Ghost Test now reports offline. About 1 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 2 were up: 1%. The first sighting of it by Rust Server Analytics was on 14 October 2026.
Does Dark_Ghost Test perform well?
Server fps averaged 73 over the last 48 hours, with a floor of 53. At its highest the entity count was 69,057, including buildings, deployables and all else. Memory use reached 1,720 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Dark_Ghost Test be read?
The game's server browser reads the tags Dark_Ghost Test publishes: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Modded listing, where plugins or settings change the game. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature Dark_Ghost Test?
These Rust Server Analytics lists include Dark_Ghost Test: Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Player numbers
What position does Dark_Ghost Test hold in the server rankings?
The seven-day player-hours rank for Dark_Ghost Test is #11,871, inside the top 53% of all ranked servers.
How many players does Dark_Ghost Test carry?
Dark_Ghost Test is offline at this refresh; the last contact was 31 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 02:00 UTC shows the highest average: 1 players.
Map and rules
What settings and rules does Dark_Ghost Test use?
Gather rate is not mentioned in the name of Dark_Ghost Test. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.
The map on Dark_Ghost Test: which one is it?
The game generates a procedural map of size 3,500 with seed 295700 for Dark_Ghost Test. Size and seed fix the map, so a RustMaps view is available from this page.
How to join
How can a player join Dark_Ghost Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.82.186.229:28015.