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Drill-through Server detail

TEST SERVER

Offline 2.63.183.173:28015 checked 3d ago

Drill-through
FilterServeris TEST SERVER
Attributes
Last refreshed
Players now 1/ 100
7-day average 1 peak 1
Rank #12,002 top 54%
Last wipe 24d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 616 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 41 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 76 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 316 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 140 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 138 / 225

Quick answers

from the figures on this page

Wipe cycle

On what cycle does TEST SERVER wipe?

Too few wipes on record for TEST SERVER to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.

Server details

In which region does TEST SERVER sit?

No region is published by TEST SERVER. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 2.63.183.173:28015 is its address.

Which Rust version is TEST SERVER on?

On Windows, TEST SERVER runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.

Is TEST SERVER up, and how steady is its uptime?

Offline at this refresh: TEST SERVER, last seen 3 days ago. 0% uptime over the last 2 full days, equal to 0 of 48 hours. 24 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on TEST SERVER be read?

The game's server browser reads the tags TEST SERVER publishes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature TEST SERVER?

The following Rust Server Analytics lists count TEST SERVER among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does TEST SERVER compare?

The seven-day player-hours rank for TEST SERVER is #12,002, inside the top 54% of all ranked servers.

At what level does TEST SERVER run its population?

No response from TEST SERVER at the latest check, with a last sighting 3 days ago. The seven-day mean is 1 players, against a peak of 1.

Settings

What are the settings on TEST SERVER, and its rules?

The name of TEST SERVER does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

The map on TEST SERVER: which one is it?

A procedural map, generated by the game, runs on TEST SERVER.

How to join

How can a player join TEST SERVER?

In the Rust console (F1), enter client.connect 2.63.183.173:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.