localtest
Offline 2.63.16.202:28015 checked 16d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 06:12 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 624 / 700 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 43 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 85 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 347 / 400 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 154 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 137 / 225 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for localtest: what is it?
The rhythm of localtest cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 15 hours ago the current world was made.
On localtest, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.
Server
In which region does localtest sit?
No region appears in what localtest publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 2.63.16.202:28015.
What Rust build does localtest run?
Rust network protocol 2634 and build 167398 on Windows is the setup for localtest. Your game must match the protocol to join, and Steam applies that update.
How reliable is localtest, and is it online now?
Last seen 16 days 15 hours ago, localtest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.
Tags
How should the tags on localtest be read?
Tags from localtest, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
On Rust Server Analytics, which lists and filters feature localtest?
Among the Rust Server Analytics lists localtest fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does localtest hold in the server rankings?
The seven-day player-hours rank for localtest is #14,809, inside the top 67% of all ranked servers.
At what level does localtest run its population?
No response from localtest at the latest check, with a last sighting 16 days 15 hours ago.
Map and rules
What are the settings on localtest, and its rules?
The name of localtest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.
What is the map for localtest?
localtest uses a procedural map, which the game generates.
Connection
How do you connect to localtest?
In the Rust console (F1), enter client.connect 2.63.16.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.