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Drill-through Server detail

localtest

Offline 2.63.16.202:28015 checked 16d ago

Drill-through
FilterServeris localtest
Attributes
Last refreshed
Players now 1/ 2
7-day average 0 peak –
Rank #14,809 top 67%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 50% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 06:12 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average 624 / 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average 43 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average 85 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average 347 / 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average 154 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average 137 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for localtest: what is it?

The rhythm of localtest cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 16 days 15 hours ago the current world was made.

On localtest, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does localtest sit?

No region appears in what localtest publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 2.63.16.202:28015.

What Rust build does localtest run?

Rust network protocol 2634 and build 167398 on Windows is the setup for localtest. Your game must match the protocol to join, and Steam applies that update.

How reliable is localtest, and is it online now?

Last seen 16 days 15 hours ago, localtest now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 11 October 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on localtest be read?

Tags from localtest, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature localtest?

Among the Rust Server Analytics lists localtest fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does localtest hold in the server rankings?

The seven-day player-hours rank for localtest is #14,809, inside the top 67% of all ranked servers.

At what level does localtest run its population?

No response from localtest at the latest check, with a last sighting 16 days 15 hours ago.

Map and rules

What are the settings on localtest, and its rules?

The name of localtest does not state a gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for localtest?

localtest uses a procedural map, which the game generates.

Connection

How do you connect to localtest?

In the Rust console (F1), enter client.connect 2.63.16.202:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Player slots: 2.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.