Rust Server Analytics 57,957 players11,743 servers
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Drill-through Server detail

Rust Server

Offline 2.28.97.149:28015 checked 23d ago

Drill-through
FilterServeris Rust Server
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,962 top 71%
Last wipe 23d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep2 Oct5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 01:18 UTC23d ago 0 – running 0
Sat 3 Oct, 12:24 UTC24d ago 2 – 0.5 days 0
Thu 1 Oct, 19:14 UTC FW26d ago 1 – 1.7 days 0
Sun 27 Sep, 18:23 UTC30d ago 1 held half 4 days 0
Sat 26 Sep, 21:34 UTC31d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 496 / 525
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 46 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 249 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 92 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 104 / 150

Quick answers

from the figures on this page

Wipe data

On what cycle does Rust Server wipe?

No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 23 days 22 hours ago.

On Rust Server, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

In which region does Rust Server sit?

No region appears in what Rust Server publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 2.28.97.149:28015 is its address.

What Rust build does Rust Server run?

The platform is Linux, with Rust network protocol 2634 and build 166494 running on Rust Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Rust Server, and is it online now?

The current status is offline for Rust Server, with the last sighting 23 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 26 September 2026.

Tags

What do Rust Server's tags stand for?

The game's server browser reads the tags Rust Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166494 (Build): Build number 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Rust Server?

The following Rust Server Analytics lists count Rust Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Rust Server hold in the server rankings?

Player hours for the last seven days place Rust Server at #15,962, in the top 71% of the ranked field.

How many players does Rust Server carry?

Rust Server is offline at this refresh; the last contact was 23 days 1 hours ago.

Settings

What settings and rules does Rust Server use?

The name of Rust Server does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Rust Server?

A procedural map of size 4,000 with seed 2124176204, generated by the game, runs on Rust Server. The map is reproducible from its size and seed and can be seen on RustMaps from here.

Connection

How do you connect to Rust Server?

In the Rust console (F1), enter client.connect 2.28.97.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp100
Max players Capacity of 100 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166494
Build Build number 166494.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.