Rust Server Analytics 60,289 players11,750 servers
All servers
Drill-through Server detail

A Shockbyte Server

Offline 2.27.157.27:28015 checked 6d ago

Drill-through
FilterServeris A Shockbyte Server
Attributes
Last refreshed
Players now 2/ 150
7-day average 1 peak 2
Rank #10,564 top 48%
Last wipe 6d ago no schedule published
Next wipe – no wipe seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 515 on average 515 / 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 338 on average 31 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 335 on average 51 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 265 / 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 103 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 262 on average 119 / 150

Quick answers

from the figures on this page

Wipe data

When does A Shockbyte Server wipe?

The rhythm of A Shockbyte Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 7 hours ago.

Server

What is the hosting location of A Shockbyte Server?

No region appears in what A Shockbyte Server publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 2.27.157.27:28015 is its address.

What Rust build does A Shockbyte Server run?

The platform is Linux, with Rust network protocol 2634 and build 167781 running on A Shockbyte Server. Joining requires the same protocol on your game; Steam handles the update.

How reliable is A Shockbyte Server, and is it online now?

Offline at this refresh: A Shockbyte Server, last seen 6 days 6 hours ago. 0% uptime over the last 5 full days, equal to 0 of 120 hours. The first sighting of it by Rust Server Analytics was on 21 October 2026.

Tags

What do A Shockbyte Server's tags stand for?

The game's server browser reads the tags A Shockbyte Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does A Shockbyte Server appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists A Shockbyte Server fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

What position does A Shockbyte Server hold in the server rankings?

Player hours for the last seven days place A Shockbyte Server at #10,564, in the top 48% of the ranked field.

At what level does A Shockbyte Server run its population?

The last sighting of A Shockbyte Server was 6 days 6 hours ago; it is offline at this refresh. Seven-day figures: an average of 1 players and a peak of 2.

Settings

How is A Shockbyte Server configured, and what rules apply?

Gather rate is not mentioned in the name of A Shockbyte Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is enabled.

The map on A Shockbyte Server: which one is it?

The game generates a procedural map for A Shockbyte Server.

Connection

How do you connect to A Shockbyte Server?

In the Rust console (F1), enter client.connect 2.27.157.27:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.