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Drill-through Server detail

RUST COMBAT | Training

Offline 2.27.153.195:28015 checked 19d ago

Drill-through
FilterServeris RUST COMBAT | Training
Attributes
moddedcarbon
Last refreshed
Players now 1/ 24
7-day average 0 peak –
Rank #13,637 top 62%
Last wipe 19d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 4% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 02:18 UTC19d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | EU · groups of 8+ · 113 on average 235 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | NA · groups of 8+ · 90 on average 157 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 52 on average 31 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 37 on average 45 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 24 on average 21 / 100
KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 38 / 100

Quick answers

from the figures on this page

Wipe data

When does RUST COMBAT | Training wipe?

Too few wipes on record for RUST COMBAT | Training to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 19 days 19 hours ago the current world was made.

Wipe day on RUST COMBAT | Training: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 4 hours after it began.

Server

Which location hosts RUST COMBAT | Training?

No region is published by RUST COMBAT | Training. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 2.27.153.195:28015.

What Rust build does RUST COMBAT | Training run?

On Windows, RUST COMBAT | Training runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RUST COMBAT | Training show, and is it up?

Last seen 19 days 13 hours ago, RUST COMBAT | Training now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 6 October 2026.

Lists and tags

How should the tags on RUST COMBAT | Training be read?

The game's server browser reads the tags RUST COMBAT | Training publishes: gmrust (Game mode): Rust survival, standard ruleset; mp24 (Max players): Capacity of 24 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^c (Creative): Build what you want in a sandbox with gathering removed; ^d (Combat training): Loot is provided for aim and PvP practice; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature RUST COMBAT | Training?

These Rust Server Analytics lists include RUST COMBAT | Training: Modded Rust servers: live data, Rust aim training servers, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does RUST COMBAT | Training hold in the server rankings?

The seven-day player-hours rank for RUST COMBAT | Training is #13,637, inside the top 62% of all ranked servers.

At what level does RUST COMBAT | Training run its population?

RUST COMBAT | Training is offline at this refresh; the last contact was 19 days 13 hours ago.

Map and rules

What settings and rules does RUST COMBAT | Training use?

Gather rate is not mentioned in the name of RUST COMBAT | Training. The game's default 8-player group limit is in force. combat training is the game mode, aim and PvP practice, loot handed out. The Modded category lists it; plugins or settings change the game. The plugin framework is Carbon. Anti-cheat status: VAC on.

Connection

How do you connect to RUST COMBAT | Training?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.27.153.195:28015.

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,^z,^y,^c,^d,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp24
Max players Capacity of 24 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^c
Creative Build what you want in a sandbox with gathering removed.
^d
Combat training Loot is provided for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.