ServerName
Offline 2.26.48.88:28015 checked 23d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 318 / 350 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138 / 200 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 53 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 51 / 100 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does ServerName wipe?
With too few of its wipes on record, ServerName's rhythm is not yet clear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 23 days 17 hours.
Server
In which region does ServerName sit?
No region is published by ServerName. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 2.26.48.88:28015.
What Rust build does ServerName run?
Rust network protocol 2634 and build 166652 on Windows is the setup for ServerName. Joining requires the same protocol on your game; Steam handles the update.
How reliable is ServerName, and is it online now?
The current status is offline for ServerName, with the last sighting 23 days 17 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 4 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do ServerName's tags stand for?
gmrust (Game mode): Rust survival, standard ruleset; mp5 (Max players): Capacity of 5 slots; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags ServerName publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does ServerName appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include ServerName: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ServerName hold in the server rankings?
Player hours for the last seven days place ServerName at #13,890, in the top 61% of the ranked field.
What is the population of ServerName?
ServerName is offline at this refresh; the last contact was 23 days 17 hours ago.
Map and rules
What settings and rules does ServerName use?
No gather rate is given in the name of ServerName. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.
The map on ServerName: which one is it?
A procedural map, generated by the game, runs on ServerName.
Connection
How do you connect to ServerName?
In the Rust console (F1), enter client.connect 2.26.48.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.