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Drill-through Server detail

Local Test

Offline 2.26.250.204:28115 checked 5h ago

Drill-through
FilterServeris Local Test
Attributes
duo moddedoxide
Last refreshed
Players now 1/ 50
7-day average 1 peak 1
Rank #6,963 top 31%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0022:0009:0012:0014:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep10 Oct16 Oct22 Oct28 Oct

Top 31% of all ranked servers, and #295 of the duo servers (top 70%). Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 09:41 UTC13h ago – – – 1
Tue 27 Oct, 23:15 UTC23h ago – – – 1
Tue 27 Oct, 21:05 UTC1d ago – – – 1
Tue 27 Oct, 19:09 UTC1d ago – – – 1
Thu 22 Oct, 21:34 UTC6d ago 1 – 4.9 days 0
Thu 22 Oct, 15:50 UTC6d ago – – – 0
Thu 22 Oct, 09:52 UTC6d ago 1 – 0.5 days 0
Wed 14 Oct, 16:00 UTC14d ago 1 held half 7.7 days 1
Sun 11 Oct, 21:10 UTC17d ago 1 held half 2.8 days 1
Sat 10 Oct, 15:44 UTC18d ago 1 – 1.2 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
RustSalinas [LATAM] 22/10 | Solo/Duo | Monthly | Vanilla+ | 50% SA · duo · monthly · 5 on average 1 / 50
Rabbit Hole trio · 1 on average 1 / 40
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 127 on average 21 / 300
EU Hub 01 EU · groups of 1000+ · 23 on average 24 / 3300
RaidLab groups of 8+ · 20 on average 200 / 50
-2stoned 2x | Monthly | Solos | Beginner Friendly | Low Decay EU · solo · 2x · monthly · 7 on average 7 / 150

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Local Test: what is it?

With a new world every few hours, Local Test runs no wipe schedule: those resets are not wipes.

Server

In which region does Local Test sit?

No region appears in what Local Test publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 2.26.250.204:28115.

Which Rust version is Local Test on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Local Test. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Local Test show, and is it up?

Last seen 5 hours ago, Local Test now reports offline. Of 168 hours in the last 7 full days, 29 were up: 17%. It entered Rust Server Analytics records on 18 September 2026.

Tags

How should the tags on Local Test be read?

The game's server browser reads the tags Local Test publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): Player slots: 50; ts2 (Group limit): The cap is 2 players per team; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Local Test?

Among the Rust Server Analytics lists Local Test fits are: Duo Rust servers and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 24 hours.

Player numbers

Where does Local Test sit among Rust servers?

On player hours over seven days, Local Test ranks #6,963, within the top 31% of ranked servers. Within the duo segment, its position is #295.

What is the population of Local Test?

The last sighting of Local Test was 5 hours ago; it is offline at this refresh. The seven-day mean is 1 players, against a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Settings

What are the settings on Local Test, and its rules?

No gather rate is given in the name of Local Test. A maximum of 2 players per group is set (duo). survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. Plugins or settings modify the game, and it is listed as Modded. Plugins from Oxide are in use. Anti-cheat status: VAC on.

The map on Local Test: which one is it?

Local Test uses a procedural map, which the game generates.

Connection

How do you connect to Local Test?

In the Rust console (F1), enter client.connect 2.26.250.204:28115. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players Player slots: 50.
ts2
Group limit The cap is 2 players per team.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.