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Drill-through Server detail

My Rust server | Powered by AMP

Online 2.25.108.224:28015 checked 3h ago

Drill-through
FilterServeris My Rust server | Powered by AMP
Attributes
Last refreshed
Players now 1/ 5
7-day average 2 peak 5
Rank #3,281 top 15%
No wipes resets 7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 20% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5221:0000:0004:0007:0014:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040021:0000:0004:0007:0014:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 18:08 UTC5d ago – – – 0
Fri 23 Oct, 08:23 UTC5d ago – – – 1
Fri 23 Oct, 07:50 UTC5d ago – – – 0
Fri 23 Oct, 06:39 UTC5d ago – – – 0
Fri 23 Oct, 06:23 UTC5d ago – – – 0
Fri 23 Oct, 05:23 UTC5d ago – – – 0
Fri 23 Oct, 04:31 UTC5d ago – – – 2

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 128 on average 110 / 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 28 on average 34 / 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average 10 / 150
My Untitled Rust Server groups of 8+ · 1 on average 1 / 500
My Untitled Rust Server groups of 8+ · 1 on average 1 / 500
РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 137 on average 122 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does My Rust server | Powered by AMP wipe?

None of the resets on My Rust server | Powered by AMP counts as a wipe, since the world is replaced every few hours and no wipe schedule is kept.

Server details

In which region does My Rust server | Powered by AMP sit?

No region appears in what My Rust server | Powered by AMP publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 2.25.108.224:28015.

Which Rust version is My Rust server | Powered by AMP on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on My Rust server | Powered by AMP. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Rust server | Powered by AMP show, and is it up?

The current status of My Rust server | Powered by AMP is online. About 4 hours ago is when it last restarted, judged by its reported uptime. Of 96 hours in the last 4 full days, 55 were up: 57%. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Does My Rust server | Powered by AMP perform well?

Over 48 hours the average held at 172 server fps, and the minimum was 133. Entity count reached 51,317, covering buildings, deployables and the rest of the world. At its highest, memory use was 1,732 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on My Rust server | Powered by AMP be read?

The game's server browser reads the tags My Rust server | Powered by AMP publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Rust server | Powered by AMP?

The following Rust Server Analytics lists count My Rust server | Powered by AMP among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player numbers

Against other Rust servers, how does My Rust server | Powered by AMP compare?

On player hours over seven days, My Rust server | Powered by AMP ranks #3,281, within the top 15% of ranked servers.

How many players does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP holds 1 players of its 5 slots as of the latest update. Averaging 2 players across seven days, the server reached a peak of 5. Averaged over 48 hours, activity is highest at 21:00 UTC with 2 players.

Settings

What are the settings on My Rust server | Powered by AMP, and its rules?

No gather rate is given in the name of My Rust server | Powered by AMP. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. VAC, Valve's anti-cheat, is disabled.

The map on My Rust server | Powered by AMP: which one is it?

My Rust server | Powered by AMP uses a procedural map of size 3,000 with seed 1340568709, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

Connection

How do you connect to My Rust server | Powered by AMP?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 2.25.108.224:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.