Rust Server Analytics 36,954 players11,621 servers
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Drill-through Server detail

My Server Name

Offline 2.134.204.74:28015 checked 11h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #7,368 top 33%
Last wipe 11h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75111:0012:0016:0013:0014:0016:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct15 Oct20 Oct24 Oct28 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:39 UTC13h ago – – running 1
Wed 21 Oct, 16:16 UTC6d ago 1 held half 5.9 days 0
Sun 18 Oct, 14:28 UTC9d ago 1 halved by day 2 3.1 days 0
Wed 14 Oct, 15:49 UTC13d ago 1 held half 3.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 530 on average 231 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 329 on average 15 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 327 on average 23 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 113 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 45 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 43 / 100

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 11 hours ago the current world was made.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. By day 2 it had fallen below half where the hold failed.

Server

Which location hosts My Server Name?

A region is not published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 2.134.204.74:28015 is its address.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2635 and build 169359. The protocol has to match before you can join; Steam updates it automatically.

Is My Server Name up, and how steady is its uptime?

Offline at this refresh: My Server Name, last seen 11 hours ago. Of 168 hours in the last 7 full days, 19 were up: 11%. The first sighting of it by Rust Server Analytics was on 7 October 2026.

Tags

Which meanings do the tags on My Server Name carry?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs169359 (Build): Game build: 169359; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include My Server Name: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

Where does My Server Name sit among Rust servers?

On player hours over seven days, My Server Name ranks #7,368, within the top 33% of ranked servers.

At what level does My Server Name run its population?

No response from My Server Name at the latest check, with a last sighting 11 hours ago. The seven-day mean is 1 players, against a peak of 1. Across the last 48 hours, 16:00 UTC shows the highest average: 1 players.

Map and rules

How is My Server Name configured, and what rules apply?

Gather rate is not mentioned in the name of My Server Name. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Server Name: which one is it?

A procedural map, generated by the game, runs on My Server Name.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 2.134.204.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs169359,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs169359
Build Game build: 169359.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.