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Drill-through Server detail

Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS

Online 199.87.210.122:28015 checked 1h ago

Drill-through
FilterServeris Full Metal Jacket | 2X LOOT | PVE/PVP | E…
Attributes
2x moddedcarbon
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #12,478 top 56%
Last wipe 1d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeakWipe
00.250.50.75119:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 19:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
Server fpsWipe
05010015020019:0004:0013:0023:0008:0017:00Wiped Mon 26 Oct, 19:32 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep30 Sep7 Oct15 Oct22 Oct28 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4.5

The first 48 hours of its last wipes

Sun 25 OctWed 14 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 19:32 UTC1d ago – – running 0
Sun 25 Oct, 15:00 UTC3d ago 1 – 1.2 days 0
Wed 14 Oct, 20:47 UTC13d ago 1 halved by day 8 10.8 days 1
Wed 14 Oct, 04:37 UTC14d ago 1 – 0.7 days 0
Sun 27 Sep, 09:02 UTC31d ago 3 halved by day 1 16.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 773 on average 938 / 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 578 on average 678 / 700
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 361 on average 168 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 339 on average 365 / 385
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 319 on average 1481 / 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 307 on average 348 / 1000

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: what is it?

The next wipe on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 47 hours ago the current world was made.

Wipe day on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 25 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 4.5.

Server

What is the hosting location of Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

A region is not published by Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 199.87.210.122:28015 is its address.

Which Rust version is Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. The protocol has to match before you can join; Steam updates it automatically.

What uptime does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS show, and is it up?

As of the latest refresh, Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS is online. About 8 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 100%, or 168 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS perform well?

Over 48 hours the average held at 112 server fps, and the minimum was 81. Buildings, deployables and all other world objects brought the entity total to 74,629. Peak memory was 2,456 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS's tags stand for?

Tags from Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Player slots: 50; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): The Carbon plugin framework is installed. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

The following Rust Server Analytics lists count Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. It appears on the server list under the following filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Population

Where does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS sit among Rust servers?

Player hours for the last seven days place Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS at #12,478, in the top 56% of the ranked field.

What is the population of Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

Of 50 slots, 0 are filled on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS at this refresh. The seven-day mean is 0 players, against a peak of 1. Averaged over 48 hours, activity is highest at 20:00 UTC with 1 players.

Settings

What settings and rules does Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS use?

Gather at 2x on Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS, according to the server name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Carbon. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

The game generates a procedural map of size 3,500 with seed 295700 for Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to Full Metal Jacket | 2X LOOT | PVE/PVP | EPIC EVENTS | BADLANDS?

In the Rust console (F1), enter client.connect 199.87.210.122:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://xhostfire.com is its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Player slots: 50.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.