Rust Server Analytics 59,961 players11,689 servers
All servers
Drill-through Server detail

Name of Server as Shown on the Client Server List

Offline 199.30.67.254:28015 checked 29d ago

Drill-through
FilterServeris Name of Server as Shown on the Client Ser…
Attributes
quad softcore
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #14,548 top 61%
Last wipe 54d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers, and #611 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[EA] Softcore 1 quad · monthly · 68 on average 108 / 350
[US] Facepunch Softcore 2 NA · quad · monthly · 61 on average 29 / 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average 47 / 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 12 on average 0 / 100
[红牛五倍]10.27日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 12 / 200
[红果十倍]10.28日|新档|开荒|激战|爽玩 EA · quad · weekly · 8 on average 12 / 200

Quick answers

from the figures on this page

Wipe cycle

When does Name of Server as Shown on the Client Server List wipe?

The rhythm of Name of Server as Shown on the Client Server List cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 54 days 14 hours ago.

Server details

In which region does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 199.30.67.254:28015.

What Rust build does Name of Server as Shown on the Client Server List run?

The platform is Windows, with Rust network protocol 2633 and build 162929 running on Name of Server as Shown on the Client Server List. Your game must match the protocol to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List, and is it online now?

Last seen 29 days 19 hours ago, Name of Server as Shown on the Client Server List now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 27 September 2026.

Lists and tags

How should the tags on Name of Server as Shown on the Client Server List be read?

Tags from Name of Server as Shown on the Client Server List, as read by the game's server browser, are: gmsoftcore (Game mode): The lighter ruleset, softcore; mp10 (Max players): Capacity of 10 slots; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs162929 (Build): Build number 162929; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Name of Server as Shown on the Client Server List appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Name of Server as Shown on the Client Server List: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Population

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

On player hours over seven days, Name of Server as Shown on the Client Server List ranks #14,548, within the top 61% of ranked servers. Within the quad segment, its position is #611.

What is the population of Name of Server as Shown on the Client Server List?

No response from Name of Server as Shown on the Client Server List at the latest check, with a last sighting 29 days 19 hours ago.

Map and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Up to 4 players can form a group (quad). It runs softcore, An easier mode from Facepunch, where some loot is retained. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, disabled.

What is the map for Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.

How to join

What is the way onto Name of Server as Shown on the Client Server List?

In the Rust console (F1), enter client.connect 199.30.67.254:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmsoftcore,cs162929,ts4

Game

gmsoftcore
Game mode The lighter ruleset, softcore.
mp10
Max players Capacity of 10 slots.
ts4
Group limit Team size is capped at 4.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs162929
Build Build number 162929.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.