typical TESTT
Offline 199.30.67.224:30000 checked 33d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 555 on average | 140 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 105 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 286 on average | 17 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 12 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 250 on average | 19 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does typical TESTT wipe?
Too few wipes on record for typical TESTT to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 23 hours ago.
Server details
Which location hosts typical TESTT?
No region is published by typical TESTT. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 199.30.67.224:30000.
Which Rust version is typical TESTT on?
Rust network protocol 2633 and build 165217 on Linux is the setup for typical TESTT. Joining requires the same protocol on your game; Steam handles the update.
What uptime does typical TESTT show, and is it up?
The current status is offline for typical TESTT, with the last sighting 33 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 24 September 2026.
Lists and tags
How should the tags on typical TESTT be read?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity of 40 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank are the tags typical TESTT publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does typical TESTT appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include typical TESTT: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Where does typical TESTT sit among Rust servers?
On player hours over seven days, typical TESTT ranks #16,503, within the top 71% of ranked servers.
What is the population of typical TESTT?
The last sighting of typical TESTT was 33 days 6 hours ago; it is offline at this refresh.
Map and rules
What are the settings on typical TESTT, and its rules?
The name of typical TESTT does not state a gather rate. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.
The map on typical TESTT: which one is it?
A procedural map, generated by the game, runs on typical TESTT.
How to join
What is the way onto typical TESTT?
In the Rust console (F1), enter client.connect 199.30.67.224:30000. Launch Rust on this page also works, opening Rust through Steam and connecting you.