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Drill-through Server detail

Typical 1 grid

Offline 199.30.67.210:28033 checked 32d ago

Drill-through
FilterServeris Typical 1 grid
Attributes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #16,226 top 71%
Last wipe 37d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average 233 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average 14 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average 19 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 143 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average 41 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average 40 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Typical 1 grid: what is it?

With too few of its wipes on record, Typical 1 grid's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 37 days 21 hours.

Server details

What is the hosting location of Typical 1 grid?

No region is published by Typical 1 grid. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 199.30.67.210:28033.

Which Rust version is Typical 1 grid on?

On Linux, Typical 1 grid runs Rust network protocol 2633 and build 165217. The protocol has to match before you can join; Steam updates it automatically.

Is Typical 1 grid up, and how steady is its uptime?

Last seen 32 days 22 hours ago, Typical 1 grid now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 20 September 2026.

Lists and tags

Which meanings do the tags on Typical 1 grid carry?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity of 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags Typical 1 grid publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Typical 1 grid appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Typical 1 grid among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Typical 1 grid sit among Rust servers?

On player hours over seven days, Typical 1 grid ranks #16,226, within the top 71% of ranked servers.

What is the population of Typical 1 grid?

The last sighting of Typical 1 grid was 32 days 22 hours ago; it is offline at this refresh.

Settings

What settings and rules does Typical 1 grid use?

No gather rate is given in the name of Typical 1 grid. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. Anti-cheat status: VAC on.

The map on Typical 1 grid: which one is it?

The game generates a procedural map of size 1,000 with seed 6738 for Typical 1 grid. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to Typical 1 grid?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 199.30.67.210:28033.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity of 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.