Traveler's Rest
Online 199.127.62.149:28015 checked 11m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 00:13 UTC6d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 220 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 129 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 28 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 32 / 225 |
Quick answers
from the figures on this pageWipe cycle
The wipe schedule for Traveler's Rest: what is it?
With too few of its wipes on record, Traveler's Rest's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 1 hours ago.
On Traveler's Rest, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.
Server details
Which location hosts Traveler's Rest?
A region is not published by Traveler's Rest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 199.127.62.149:28015 is its address.
Which Rust version is Traveler's Rest on?
Rust network protocol 2635 and build 168909 on Windows is the setup for Traveler's Rest. The protocol has to match before you can join; Steam updates it automatically.
Is Traveler's Rest up, and how steady is its uptime?
As of the latest refresh, Traveler's Rest is online. Its reported uptime indicates a restart roughly 4 days 12 hours ago. Of 168 hours in the last 7 full days, 141 were up: 84%. It entered Rust Server Analytics records on 13 September 2026.
Does Traveler's Rest perform well?
The 48-hour average was 63 server fps; the low was 48. Entity count reached 98,404, covering buildings, deployables and the rest of the world. Memory use reached 3,952 MB at peak. Players experience lag as low fps combined with a rising entity count.
Lists and tags
How should the tags on Traveler's Rest be read?
The game's server browser reads the tags Traveler's Rest publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does Traveler's Rest appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count Traveler's Rest among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Traveler's Rest hold in the server rankings?
The seven-day player-hours rank for Traveler's Rest is #4,000, inside the top 18% of all ranked servers.
How many players does Traveler's Rest carry?
Of 30 slots, 0 are filled on Traveler's Rest at this refresh. Seven-day figures: an average of 1 players and a peak of 2. The 48-hour peak window is 02:00 UTC, at an average of 2 players.
Map and rules
What settings and rules does Traveler's Rest use?
No gather rate is given in the name of Traveler's Rest. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.
What is the map for Traveler's Rest?
A procedural map of size 4,250 with seed 404629744, generated by the game, runs on Traveler's Rest. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Connection
How can a player join Traveler's Rest?
In the Rust console (F1), enter client.connect 199.127.62.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.