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Drill-through Server detail

Traveler's Rest

Online 199.127.62.149:28015 checked 11m ago

Drill-through
FilterServeris Traveler's Rest
Attributes
Last refreshed
Players now 0/ 30
7-day average 1 peak 2
Rank #4,000 top 18%
Last wipe 6d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep26 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 00:13 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 220 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 28 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32 / 225

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Traveler's Rest: what is it?

With too few of its wipes on record, Traveler's Rest's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 6 days 1 hours ago.

On Traveler's Rest, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Traveler's Rest?

A region is not published by Traveler's Rest. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 199.127.62.149:28015 is its address.

Which Rust version is Traveler's Rest on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Traveler's Rest. The protocol has to match before you can join; Steam updates it automatically.

Is Traveler's Rest up, and how steady is its uptime?

As of the latest refresh, Traveler's Rest is online. Its reported uptime indicates a restart roughly 4 days 12 hours ago. Of 168 hours in the last 7 full days, 141 were up: 84%. It entered Rust Server Analytics records on 13 September 2026.

Does Traveler's Rest perform well?

The 48-hour average was 63 server fps; the low was 48. Entity count reached 98,404, covering buildings, deployables and the rest of the world. Memory use reached 3,952 MB at peak. Players experience lag as low fps combined with a rising entity count.

Lists and tags

How should the tags on Traveler's Rest be read?

The game's server browser reads the tags Traveler's Rest publishes: gmrust (Game mode): Survival in the standard Rust format; mp30 (Max players): Capacity of 30 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Traveler's Rest appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Traveler's Rest among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does Traveler's Rest hold in the server rankings?

The seven-day player-hours rank for Traveler's Rest is #4,000, inside the top 18% of all ranked servers.

How many players does Traveler's Rest carry?

Of 30 slots, 0 are filled on Traveler's Rest at this refresh. Seven-day figures: an average of 1 players and a peak of 2. The 48-hour peak window is 02:00 UTC, at an average of 2 players.

Map and rules

What settings and rules does Traveler's Rest use?

No gather rate is given in the name of Traveler's Rest. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for Traveler's Rest?

A procedural map of size 4,250 with seed 404629744, generated by the game, runs on Traveler's Rest. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How can a player join Traveler's Rest?

In the Rust console (F1), enter client.connect 199.127.62.149:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp30
Max players Capacity of 30 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.