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Drill-through Server detail

I am SoLo

Offline 198.98.108.214:28015 checked 3d ago

Drill-through
FilterServeris I am SoLo
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak 1
Rank #12,669 top 57%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:09 UTC FW27d ago 1 – running 0
Sun 27 Sep, 15:30 UTC31d ago 1 halved by day 1 4.1 days 1
Fri 25 Sep, 16:41 UTC33d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 556 / 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 426 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average 163 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average 185 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average 323 / 225

Quick answers

from the figures on this page

Wipe data

The wipe schedule for I am SoLo: what is it?

With irregular wipe times, I am SoLo offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 20 hours.

On I am SoLo, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half arrived by day 1 when it didn't hold.

Server

In which region does I am SoLo sit?

No region appears in what I am SoLo publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 198.98.108.214:28015.

Which Rust version is I am SoLo on?

The platform is Windows, with Rust network protocol 2635 and build 168909 running on I am SoLo. Your game must match the protocol to join, and Steam applies that update.

How reliable is I am SoLo, and is it online now?

Last seen 3 days 11 hours ago, I am SoLo now reports offline. Uptime over the last full days (7) was 11%, or 19 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Lists and tags

What do I am SoLo's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags I am SoLo publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature I am SoLo?

Among the Rust Server Analytics lists I am SoLo fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does I am SoLo hold in the server rankings?

The seven-day player-hours rank for I am SoLo is #12,669, inside the top 57% of all ranked servers.

At what level does I am SoLo run its population?

I am SoLo is offline at this refresh; the last contact was 3 days 11 hours ago. The seven-day mean is 0 players, against a peak of 1.

Settings

What are the settings on I am SoLo, and its rules?

The name of I am SoLo does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for I am SoLo?

A procedural map of size 3,500 with seed 471471404, generated by the game, runs on I am SoLo. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto I am SoLo?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.98.108.214:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.