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Drill-through Server detail

CALI

Offline 198.73.57.79:28015 checked 24d ago

Drill-through
FilterServeris CALI
Attributes
Last refreshed
Players now 0/ 150
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 24d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sun 4 OctMon 14 SepMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 22:12 UTC24d ago 1 – running 0
Mon 14 Sep, 13:49 UTC44d ago 4 halved by day 2 20.3 days 0
Mon 14 Sep, 06:39 UTC45d ago 4 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 523 / 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 385 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 51 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 54 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average 161 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does CALI wipe?

With irregular wipe times, CALI offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 24 days 14 hours ago.

On CALI, what happens on wipe day?

Recent wipes averaged a busiest count of 3 players. Peak population for the latest wipe came 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 2.

Server details

Which location hosts CALI?

No region is published by CALI. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 198.73.57.79:28015.

What Rust build does CALI run?

On Windows, CALI runs Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam handles the update.

What uptime does CALI show, and is it up?

Offline at this refresh: CALI, last seen 24 days 5 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on CALI be read?

gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set are the tags CALI publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does CALI appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists CALI fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does CALI sit among Rust servers?

On player hours over seven days, CALI ranks #15,986, within the top 71% of ranked servers.

How many players does CALI carry?

The last sighting of CALI was 24 days 5 hours ago; it is offline at this refresh.

Settings

How is CALI configured, and what rules apply?

The name of CALI does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for CALI?

CALI uses a procedural map of size 3,500 with seed 648252, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto CALI?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.73.57.79:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.