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Drill-through Server detail

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |

Offline 198.73.57.151:28035 checked 24d ago

Drill-through
FilterServeris RustyNuts 2x | pve/pvp |Offline Prot | 1/…
Attributes
2x moddedoxide
Last refreshed
Players now 1/ 100
7-day average 0 peak –
Rank #13,890 top 61%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.6 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:28 UTC FW27d ago 2 – running 0
Fri 18 Sep, 05:07 UTC40d ago 1 held half 13.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 801 on average 333 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 597 on average 147 / 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 368 on average 169 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 349 on average 67 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 327 on average 413 / 480
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average 62 / 1000

Quick answers

from the figures on this page

Wipe data

When does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | wipe?

The rhythm of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 5 hours.

On RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, what happens on wipe day?

The average busiest count over recent wipes is 2 players. The highest player count on the latest wipe arrived 4 hours in. Recent wipes held the crowd above half that peak until the next wipe in 100% of cases.

Server

Which location hosts RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

A region is not published by RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 198.73.57.151:28035.

Which Rust version is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | on?

On Windows, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs Rust network protocol 2634 and build 166652. Your game must match the protocol to join, and Steam applies that update.

What uptime does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | show, and is it up?

The current status is offline for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, with the last sighting 24 days 23 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | among their servers: Rust servers with a 2x gather rate and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

Against other Rust servers, how does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | compare?

On player hours over seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | ranks #13,890, within the top 61% of ranked servers.

How many players does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | carry?

The last sighting of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | was 24 days 23 hours ago; it is offline at this refresh.

Map and rules

What are the settings on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, and its rules?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | names a 2x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. Anti-cheat status: VAC on.

What is the map for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | uses a procedural map of size 4,500 with seed 745154340, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.73.57.151:28035. Find it online at https://discord.com/invite/kGFAR6Fu7f.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Protocol 2634 is required: your game must match to connect.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.