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Drill-through Server detail

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |

Online 198.73.57.139:28015 checked 10m ago

Drill-through
FilterServeris RustyNuts 2x | pve/pvp |Offline Prot | 1/…
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 100
7-day average 0 peak 2
Rank #5,959 top 27%
Last wipe 27d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.511.5216:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 837 on average 748 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 615 on average 456 / 475
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 377 on average 143 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 353 on average 639 / 685
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 922 / 960
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 157 / 1000

Quick answers

from the figures on this page

Wipe data

On what cycle does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | wipe?

Too few wipes on record for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 27 days 20 hours ago the current world was made.

Server

In which region does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | sit?

No region appears in what RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 198.73.57.139:28015.

What Rust build does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | run?

On Windows, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

What uptime does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | show, and is it up?

As of the latest refresh, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | is online. Its reported uptime indicates a restart roughly 32 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 4 October 2026.

Is performance on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | stable?

Server fps averaged 95 over the last 48 hours, with a floor of 50. At its highest the entity count was 131,475, including buildings, deployables and all else. Memory use reached 4,797 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | be read?

gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^o (Oxide): It runs Oxide (uMod) for plugins; ^z (Modded): Plugins or settings change the game, so it sits under Modded are the tags RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Player numbers

What position does RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | hold in the server rankings?

On player hours over seven days, RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | ranks #5,959, within the top 27% of ranked servers.

What is the population of RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

Population at the current refresh: 0 players on RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |, against 100 slots. Averaging 0 players across seven days, the server reached a peak of 2. The 48-hour peak window is 14:00 UTC, at an average of 1 players.

Map and rules

How is RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | configured, and what rules apply?

RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree | names a 2x gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

What is the map for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

The game generates a procedural map of size 4,500 with seed 745154340 for RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

How do you connect to RustyNuts 2x | pve/pvp |Offline Prot | 1/2 decay | SkillTree |?

In the Rust console (F1), enter client.connect 198.73.57.139:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://discord.com/invite/kGFAR6Fu7f is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide It runs Oxide (uMod) for plugins.
^z
Modded Plugins or settings change the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.