Test Server
Offline 198.53.179.67:28015 checked 42d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 560 on average | 272 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 184 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 292 on average | 34 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 291 on average | 18 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 43 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 56 / 200 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does Test Server wipe?
With too few of its wipes on record, Test Server's rhythm is not yet clear. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 45 days 9 hours ago the current world was made.
Server
What is the hosting location of Test Server?
No region is published by Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 198.53.179.67:28015 is its address.
Which Rust version is Test Server on?
Rust network protocol 2633 and build 163794 on Windows is the setup for Test Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does Test Server show, and is it up?
The current status is offline for Test Server, with the last sighting 42 days 19 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.
Lists and tags
What do Test Server's tags stand for?
Tags from Test Server, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does Test Server appear across Rust Server Analytics's lists and filters?
These Rust Server Analytics lists include Test Server: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
Against other Rust servers, how does Test Server compare?
On player hours over seven days, Test Server ranks #13,327, within the top – of ranked servers.
How many players does Test Server carry?
No response from Test Server at the latest check, with a last sighting 42 days 19 hours ago.
Settings
What settings and rules does Test Server use?
Gather rate is not mentioned in the name of Test Server. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, disabled.
The map on Test Server: which one is it?
A procedural map, generated by the game, runs on Test Server.
How to join
How can a player join Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.53.179.67:28015.