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Drill-through Server detail

PvE | Scarce Loot | Survival

Online 198.37.123.150:10010 checked 12m ago

Drill-through
FilterServeris PvE | Scarce Loot | Survival
Attributes
vanillapve
Last refreshed
Players now 0/ 65
7-day average 0 peak 2
Rank #7,358 top 33%
Last wipe 27d ago no schedule published
Next wipe 7d 5h Thu 5 Nov, 19:00 UTC FW
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

InWhen, UTCKind
7d 5hThu 5 Nov, 19:00 UTCFW force wipe
35d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 22 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 32 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 18 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 6 / 150
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 43 / 200
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 5 / 100

Quick answers

from the figures on this page

Wipe cycle

When does PvE | Scarce Loot | Survival wipe?

With the force wipe, once a month, PvE | Scarce Loot | Survival wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world now in play was created 27 days 20 hours ago.

Wipe day on PvE | Scarce Loot | Survival: what should you expect?

Across recent wipes the busiest point averaged 3 players. The highest player count on the latest wipe arrived 28 hours in.

Server details

Which location hosts PvE | Scarce Loot | Survival?

No region appears in what PvE | Scarce Loot | Survival publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 198.37.123.150:10010 is its address.

What Rust build does PvE | Scarce Loot | Survival run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on PvE | Scarce Loot | Survival. Your game must match the protocol to join, and Steam applies that update.

Is PvE | Scarce Loot | Survival up, and how steady is its uptime?

PvE | Scarce Loot | Survival reports online at the current check. About 6 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 20 September 2026 is when Rust Server Analytics first recorded it.

Does PvE | Scarce Loot | Survival perform well?

The 48-hour average was 83 server fps; the low was 53. Entity count reached 95,179, covering buildings, deployables and the rest of the world. Peak memory was 2,337 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on PvE | Scarce Loot | Survival be read?

Tags from PvE | Scarce Loot | Survival, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp65 (Max players): Player slots: 65; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): No fighting between players, with the world as the threat. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature PvE | Scarce Loot | Survival?

The following Rust Server Analytics lists count PvE | Scarce Loot | Survival among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

Player numbers

What position does PvE | Scarce Loot | Survival hold in the server rankings?

Player hours for the last seven days place PvE | Scarce Loot | Survival at #7,358, in the top 33% of the ranked field.

What is the population of PvE | Scarce Loot | Survival?

Of 65 slots, 0 are filled on PvE | Scarce Loot | Survival at this refresh. Seven-day figures: an average of 0 players and a peak of 2. Across the last 48 hours, 08:00 UTC shows the highest average: 1 players.

Map and rules

How is PvE | Scarce Loot | Survival configured, and what rules apply?

Gather rate is not mentioned in the name of PvE | Scarce Loot | Survival. The game's default 8-player group limit is in force. It runs pve, no fighting other players. The Community category in the server browser lists it. Vanilla is its own description: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.

What is the map for PvE | Scarce Loot | Survival?

PvE | Scarce Loot | Survival uses a procedural map of size 4,000 with seed 1689461302, generated by the game. The map is reproducible from its size and seed and can be seen on RustMaps from here.

How to join

What is the way onto PvE | Scarce Loot | Survival?

In the Rust console (F1), enter client.connect 198.37.123.150:10010. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://scarcity.rusters.io/ is its website.

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^p,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp65
Max players Player slots: 65.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.