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Drill-through Server detail

GamesOMG Achievement Run

Offline 198.27.75.65:26030 checked 24d ago

Drill-through
FilterServeris GamesOMG Achievement Run
Attributes
weekly wipes
Last refreshed
Players now 0/ 100
7-day average 0 peak –
Rank #15,986 top 71%
Last wipe 24d ago weekly schedule
Next wipe 3d 20h Mon 2 Nov, 12:02 UTC
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 12:02 UTC, in 3d 20h. Its weekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

InWhen, UTCKind
3d 20hMon 2 Nov, 12:02 UTCits own
7d 3hThu 5 Nov, 19:00 UTCFW force wipe
10d 20hMon 9 Nov, 12:02 UTCits own
17d 20hMon 16 Nov, 12:02 UTCits own
24d 20hMon 23 Nov, 12:02 UTCits own
31d 20hMon 30 Nov, 12:02 UTCits own
35d 3hThu 3 Dec, 19:00 UTCFW force wipe
38d 20hMon 7 Dec, 12:02 UTCits own

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 12:02 UTC24d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 509 / 575
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 380 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average 481 / 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 25 / 250
Rustafied.com - EU Main EU · groups of 16+ · weekly · 230 on average 422 / 325

Quick answers

from the figures on this page

Wipe cycle

When does GamesOMG Achievement Run wipe?

Its tag guides the prediction, since GamesOMG Achievement Run has too few wipes on record to confirm the schedule. Monday 2 November at 12:02 UTC is when its next wipe is due. 24 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.

On GamesOMG Achievement Run, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server details

In which region does GamesOMG Achievement Run sit?

A region is not published by GamesOMG Achievement Run. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 198.27.75.65:26030.

Which Rust version is GamesOMG Achievement Run on?

Rust network protocol 2634 and build 166652 on Linux is the setup for GamesOMG Achievement Run. Your game must match the protocol to join, and Steam applies that update.

What uptime does GamesOMG Achievement Run show, and is it up?

The current status is offline for GamesOMG Achievement Run, with the last sighting 24 days 2 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 5 October 2026.

Tags

What do GamesOMG Achievement Run's tags stand for?

Tags from GamesOMG Achievement Run, as read by the game's server browser, are: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Player slots: 100; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^w (Weekly): A weekly wipe cycle. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does GamesOMG Achievement Run appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists GamesOMG Achievement Run fits are: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

Player numbers

Where does GamesOMG Achievement Run sit among Rust servers?

Player hours for the last seven days place GamesOMG Achievement Run at #15,986, in the top 71% of the ranked field.

What is the population of GamesOMG Achievement Run?

No response from GamesOMG Achievement Run at the latest check, with a last sighting 24 days 2 hours ago.

Map and rules

What are the settings on GamesOMG Achievement Run, and its rules?

Gather rate is not mentioned in the name of GamesOMG Achievement Run. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. Anti-cheat status: VAC on.

What is the map for GamesOMG Achievement Run?

A procedural map, generated by the game, runs on GamesOMG Achievement Run.

How to join

What is the way onto GamesOMG Achievement Run?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.27.75.65:26030.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Player slots: 100.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Wipe schedule

^w
Weekly A weekly wipe cycle.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.