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Drill-through Server detail

Shut Up & Rust

Online 198.27.75.119:27215 checked 9m ago

Drill-through
FilterServeris Shut Up & Rust
Attributes
vanillapve
Last refreshed
Players now 0/ 10
7-day average 0 peak 2
Rank #7,009 top 31%
No wipes resets 8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe – resets, no wipes
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75100:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 23:23 UTC23h ago – – – 0
Wed 28 Oct, 04:00 UTC1d ago – – – 0
Wed 28 Oct, 02:04 UTC1d ago – – – 0
Wed 28 Oct, 01:16 UTC1d ago – – – 0
Mon 26 Oct, 22:10 UTC3d ago – – – 0
Mon 26 Oct, 22:01 UTC3d ago – – – 0
Sat 24 Oct, 00:42 UTC5d ago 2 held half 2.9 days 0
Fri 23 Oct, 05:49 UTC6d ago 1 – 0.8 days 0

Similar servers

the same kind of game, then region, group limit, rate and wipes

Quick answers

from the figures on this page

Wipe cycle

On what cycle does Shut Up & Rust wipe?

Every few hours brings a fresh world on Shut Up & Rust, so there is no wipe schedule, and a reset does not qualify as a wipe.

Server

What is the hosting location of Shut Up & Rust?

No region is published by Shut Up & Rust. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 198.27.75.119:27215 is its address.

What Rust build does Shut Up & Rust run?

Rust network protocol 2635 and build 168909 on Linux is the setup for Shut Up & Rust. Your game must match the protocol to join, and Steam applies that update.

Is Shut Up & Rust up, and how steady is its uptime?

As of the latest refresh, Shut Up & Rust is online. About 21 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (5) was 99%, or 119 of 120 hours. The first sighting of it by Rust Server Analytics was on 23 October 2026.

Is performance on Shut Up & Rust stable?

Server fps averaged 214 over the last 48 hours, with a floor of 145. Entity count reached 135,496, covering buildings, deployables and the rest of the world. Peak memory was 2,846 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

What do Shut Up & Rust's tags stand for?

Tags from Shut Up & Rust, as read by the game's server browser, are: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^p (PvE): The threat comes from the world, not other players. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Shut Up & Rust appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Shut Up & Rust among their servers: Community Rust servers, live, PvE Rust servers by live population and Vanilla Rust servers. It appears on the server list under the following filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Shut Up & Rust hold in the server rankings?

The seven-day player-hours rank for Shut Up & Rust is #7,009, inside the top 31% of all ranked servers.

How many players does Shut Up & Rust carry?

Of 10 slots, 0 are filled on Shut Up & Rust at this refresh. Seven-day figures: an average of 0 players and a peak of 2. The 48-hour peak window is 02:00 UTC, at an average of 1 players.

Map and rules

What are the settings on Shut Up & Rust, and its rules?

Gather rate is not mentioned in the name of Shut Up & Rust. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. The Community category in the server browser lists it. Its self-description is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. VAC, Valve's anti-cheat, is disabled.

What is the map for Shut Up & Rust?

Shut Up & Rust uses a procedural map of size 3,500 with seed 350167189, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

How do you connect to Shut Up & Rust?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.27.75.119:27215.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^v,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Nothing altered from Facepunch's release: rates, kits and rules are stock.

Gameplay

^p
PvE The threat comes from the world, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.