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Drill-through Server detail

AnkerRust 2x 4 Man

Online 198.244.225.99:21438 checked 9m ago

Drill-through
FilterServeris AnkerRust 2x 4 Man
Attributes
2x moddedoxide
Last refreshed
Players now 0/ 50
7-day average 0 peak 1
Rank #9,819 top 44%
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:50 UTC13d ago 2 – running 0
Thu 8 Oct, 00:33 UTC21d ago 2 halved by day 2 7.8 days 1
Mon 5 Oct, 16:27 UTC23d ago 2 held half 2.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 837 on average 812 / 900
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 615 on average 435 / 425
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 377 on average 132 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 353 on average 437 / 220
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 333 on average 905 / 1060
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 317 on average 158 / 1000

Quick answers

from the figures on this page

Wipe cycle

On what cycle does AnkerRust 2x 4 Man wipe?

With irregular wipe times, AnkerRust 2x 4 Man offers no next wipe to predict. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 13 days 18 hours ago the current world was made.

On AnkerRust 2x 4 Man, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population for the latest wipe came 1 hours after it began. Recent wipes held the crowd above half that peak until the next wipe in 50% of cases. In the other cases the crowd dropped below half by day 2.

Server

What is the hosting location of AnkerRust 2x 4 Man?

A region is not published by AnkerRust 2x 4 Man. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 198.244.225.99:21438.

What Rust build does AnkerRust 2x 4 Man run?

On Linux, AnkerRust 2x 4 Man runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.

How reliable is AnkerRust 2x 4 Man, and is it online now?

AnkerRust 2x 4 Man reports online at the current check. Its reported uptime indicates a restart roughly 44 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

What performance does AnkerRust 2x 4 Man show?

Over 48 hours the average held at 153 server fps, and the minimum was 54. At its highest the entity count was 52,380, including buildings, deployables and all else. At its highest, memory use was 5,380 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

How should the tags on AnkerRust 2x 4 Man be read?

The game's server browser reads the tags AnkerRust 2x 4 Man publishes: gmrust (Game mode): Rust survival, standard ruleset; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does AnkerRust 2x 4 Man appear across Rust Server Analytics's lists and filters?

Among the Rust Server Analytics lists AnkerRust 2x 4 Man fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player numbers

What position does AnkerRust 2x 4 Man hold in the server rankings?

On player hours over seven days, AnkerRust 2x 4 Man ranks #9,819, within the top 44% of ranked servers.

How many players does AnkerRust 2x 4 Man carry?

Of 50 slots, 0 are filled on AnkerRust 2x 4 Man at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

What are the settings on AnkerRust 2x 4 Man, and its rules?

Gather at 2x on AnkerRust 2x 4 Man, according to the server name. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.

The map on AnkerRust 2x 4 Man: which one is it?

AnkerRust 2x 4 Man uses a procedural map of size 3,150 with seed 1, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to AnkerRust 2x 4 Man?

In the Rust console (F1), enter client.connect 198.244.225.99:21438. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp50
Max players 50 slots in total.
ts8
Group limit Default team size of 8.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.