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Drill-through Server detail

[UA] PVE Server

Online 198.244.225.27:25638 checked 7m ago

Drill-through
FilterServeris [UA] PVE Server
Attributes
Last refreshed
Players now 0/ 5
7-day average 0 peak 1
Rank #14,643 top 66%
Last wipe 27d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:27 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527 / 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 419 / 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 66 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 73 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 181 / 200

Quick answers

from the figures on this page

Wipe data

On what cycle does [UA] PVE Server wipe?

The rhythm of [UA] PVE Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 27 days ago.

Wipe day on [UA] PVE Server: what should you expect?

Recent wipes averaged a busiest count of 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of [UA] PVE Server?

A region is not published by [UA] PVE Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 198.244.225.27:25638.

Which Rust version is [UA] PVE Server on?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [UA] PVE Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is [UA] PVE Server, and is it online now?

As of the latest refresh, [UA] PVE Server is online. Its reported uptime indicates a restart roughly 4 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

Is performance on [UA] PVE Server stable?

The 48-hour average was 104 server fps; the low was 84. Entity count reached 121,290, covering buildings, deployables and the rest of the world. Memory use reached 4,049 MB at peak. Lag, for players, means low fps alongside a growing entity count.

Tags

What do [UA] PVE Server's tags stand for?

The game's server browser reads the tags [UA] PVE Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature [UA] PVE Server?

The following Rust Server Analytics lists count [UA] PVE Server among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does [UA] PVE Server sit among Rust servers?

On player hours over seven days, [UA] PVE Server ranks #14,643, within the top 66% of ranked servers.

How many players does [UA] PVE Server carry?

[UA] PVE Server holds 0 players of its 5 slots as of the latest update. The seven-day mean is 0 players, against a peak of 1.

Settings

What settings and rules does [UA] PVE Server use?

Gather rate is not mentioned in the name of [UA] PVE Server. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. The Community category in the server browser lists it. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [UA] PVE Server: which one is it?

[UA] PVE Server uses a procedural map of size 4,500 with seed 1353797498, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join [UA] PVE Server?

In the Rust console (F1), enter client.connect 198.244.225.27:25638. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Build number 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.