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Drill-through Server detail

MapTest

Offline 198.15.7.232:28015 checked 29d ago

Drill-through
FilterServeris MapTest
Attributes
pve
Last refreshed
Players now 1/ 1
7-day average 0 peak –
Rank #15,775 top 66%
Last wipe 29d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 100% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 04:14 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 33 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 33 on average 7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 30 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 30 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 19 / 150
[EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 0 / 100

Quick answers

from the figures on this page

Wipe cycle

When does MapTest wipe?

Too few wipes on record for MapTest to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 29 days 1 hours.

On MapTest, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 0 hours in.

Server

In which region does MapTest sit?

No region appears in what MapTest publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. The address of the server is 198.15.7.232:28015.

Which Rust version is MapTest on?

Rust network protocol 2633 and build 165217 on Windows is the setup for MapTest. Your game must match the protocol to join, and Steam applies that update.

What uptime does MapTest show, and is it up?

The current status is offline for MapTest, with the last sighting 29 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. It entered Rust Server Analytics records on 30 September 2026.

Tags

How should the tags on MapTest be read?

Tags from MapTest, as read by the game's server browser, are: gmvanilla (Game mode): Vanilla ruleset survival; mp1 (Max players): Player slots: 1; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): The region code is blank; ^p (PvE): Player combat is off; the world supplies the danger. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature MapTest?

The following Rust Server Analytics lists count MapTest among their servers: Community Rust servers, live and PvE Rust servers by live population. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Against other Rust servers, how does MapTest compare?

The seven-day player-hours rank for MapTest is #15,775, inside the top 66% of all ranked servers.

What is the population of MapTest?

No response from MapTest at the latest check, with a last sighting 29 days 1 hours ago.

Map and rules

How is MapTest configured, and what rules apply?

The name of MapTest does not state a gather rate. No custom group limit: 8 players is the standard. pve is the game mode, no fighting other players. Community is its listing; it is a community server. Anti-cheat status: VAC on.

Connection

How can a player join MapTest?

In the Rust console (F1), enter client.connect 198.15.7.232:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla ruleset survival.
mp1
Max players Player slots: 1.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code The region code is blank.

Gameplay

^p
PvE Player combat is off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.