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Drill-through Server detail

Apex Syndicate | 3x | No Offline Raid

Online 198.12.73.179:28015 checked 25m ago

Drill-through
FilterServeris Apex Syndicate | 3x | No Offline Raid
Attributes
3x moddedoxide
Last refreshed
Players now 0/ 150
7-day average 0 peak 1
Rank #13,812 top 62%
Last wipe 27d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:24 UTC27d ago 0 – running 0
Wed 30 Sep, 14:54 UTC29d ago 2 – 1.7 days 0
Thu 24 Sep, 22:07 UTC35d ago 0 – 5.7 days 0
Thu 17 Sep, 22:07 UTC42d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Atlas - EU 3x | No BPs | Mondays EU · groups of 16+ · 3x · weekly · 390 on average 205 / 250
Vital Rust - EU Mondays | 3x | No BPs EU · groups of 14+ · 3x · weekly · 183 on average 126 / 150
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 130 on average 240 / 245
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average 37 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 groups of 30+ · 3x · weekly · 118 on average 14 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average 361 / 400

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Apex Syndicate | 3x | No Offline Raid: what is it?

The next wipe on Apex Syndicate | 3x | No Offline Raid cannot be predicted, because it wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 27 days 17 hours.

Wipe day on Apex Syndicate | 3x | No Offline Raid: what should you expect?

Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.

Server details

Which location hosts Apex Syndicate | 3x | No Offline Raid?

No region is published by Apex Syndicate | 3x | No Offline Raid. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 198.12.73.179:28015.

Which Rust version is Apex Syndicate | 3x | No Offline Raid on?

Rust network protocol 2635 and build 168909 on Linux is the setup for Apex Syndicate | 3x | No Offline Raid. Joining requires the same protocol on your game; Steam handles the update.

What uptime does Apex Syndicate | 3x | No Offline Raid show, and is it up?

The current status of Apex Syndicate | 3x | No Offline Raid is online. About 6 days 16 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 85%, or 143 of 168 hours. It entered Rust Server Analytics records on 13 September 2026.

Does Apex Syndicate | 3x | No Offline Raid perform well?

Over 48 hours the average held at 57 server fps, and the minimum was 33. Buildings, deployables and all other world objects brought the entity total to 48,512. At its highest, memory use was 3,131 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Apex Syndicate | 3x | No Offline Raid's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags Apex Syndicate | 3x | No Offline Raid publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does Apex Syndicate | 3x | No Offline Raid appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count Apex Syndicate | 3x | No Offline Raid among their servers: 3x Rust servers: live list and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Population

Where does Apex Syndicate | 3x | No Offline Raid sit among Rust servers?

Player hours for the last seven days place Apex Syndicate | 3x | No Offline Raid at #13,812, in the top 62% of the ranked field.

What is the population of Apex Syndicate | 3x | No Offline Raid?

Of 150 slots, 0 are filled on Apex Syndicate | 3x | No Offline Raid at this refresh. Seven-day figures: an average of 0 players and a peak of 1.

Map and rules

How is Apex Syndicate | 3x | No Offline Raid configured, and what rules apply?

Apex Syndicate | 3x | No Offline Raid names a 3x gather rate. The default group cap of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. VAC, Valve's anti-cheat, is enabled.

The map on Apex Syndicate | 3x | No Offline Raid: which one is it?

The game generates a procedural map of size 3,000 with seed 17762077 for Apex Syndicate | 3x | No Offline Raid. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

What is the way onto Apex Syndicate | 3x | No Offline Raid?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 198.12.73.179:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard ruleset.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Build number 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.