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Drill-through Server detail

SoundEyes Audio Lab

Offline 197.245.0.146:28015 checked 31d ago

Drill-through
FilterServeris SoundEyes Audio Lab
Attributes
Last refreshed
Players now 1/ 4
7-day average 0 peak –
Rank #14,537 top 61%
Last wipe 31d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 25% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 06:57 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255 / 300

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for SoundEyes Audio Lab: what is it?

With too few of its wipes on record, SoundEyes Audio Lab's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 31 days 12 hours ago the current world was made.

Wipe day on SoundEyes Audio Lab: what should you expect?

The average busiest count over recent wipes is 1 players. 1 hours after the latest wipe the crowd peaked.

Server details

Which location hosts SoundEyes Audio Lab?

No region is published by SoundEyes Audio Lab. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. You will find it at 197.245.0.146:28015.

What Rust build does SoundEyes Audio Lab run?

Rust network protocol 2633 and build 165217 on Windows is the setup for SoundEyes Audio Lab. Joining requires the same protocol on your game; Steam handles the update.

What uptime does SoundEyes Audio Lab show, and is it up?

The current status is offline for SoundEyes Audio Lab, with the last sighting 31 days 9 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. It entered Rust Server Analytics records on 27 September 2026.

Tags

Which meanings do the tags on SoundEyes Audio Lab carry?

gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Joining needs your game on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set are the tags SoundEyes Audio Lab publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature SoundEyes Audio Lab?

Among the Rust Server Analytics lists SoundEyes Audio Lab fits are: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does SoundEyes Audio Lab sit among Rust servers?

On player hours over seven days, SoundEyes Audio Lab ranks #14,537, within the top 61% of ranked servers.

How many players does SoundEyes Audio Lab carry?

The last sighting of SoundEyes Audio Lab was 31 days 9 hours ago; it is offline at this refresh.

Map and rules

What are the settings on SoundEyes Audio Lab, and its rules?

Gather rate is not mentioned in the name of SoundEyes Audio Lab. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is disabled.

What is the map for SoundEyes Audio Lab?

SoundEyes Audio Lab uses a procedural map, which the game generates.

How to join

How do you connect to SoundEyes Audio Lab?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 197.245.0.146:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players 4 slots in total.
ts8
Group limit Default team size of 8.
v2633
Protocol Joining needs your game on protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.