OTCHO
Offline 197.200.238.74:28015 checked 11d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #626 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [EA] Softcore 1 | quad · monthly · 67 on average | 85 / 350 |
| [US] Facepunch Softcore 2 | NA · quad · monthly · 59 on average | 20 / 300 |
| Reddit.com/r/PlayRust - AU Softcore | OC · quad · monthly · 33 on average | 55 / 150 |
| Rusty Sporks PvP | softcore / noob friendly | NA · quad · biweekly · 11 on average | 0 / 100 |
| [红牛五倍]10.28日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 9 / 200 |
| [红果十倍]10.29日|新档|开荒|激战|爽玩 | EA · quad · weekly · 9 on average | 9 / 200 |
Quick answers
from the figures on this pageWipe data
On what cycle does OTCHO wipe?
The rhythm of OTCHO cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 22 hours ago.
Server details
What is the hosting location of OTCHO?
A region is not published by OTCHO. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 197.200.238.74:28015 is its address.
Which Rust version is OTCHO on?
On Linux, OTCHO runs Rust network protocol 2634 and build 167781. Your game must match the protocol to join, and Steam applies that update.
Is OTCHO up, and how steady is its uptime?
Offline at this refresh: OTCHO, last seen 11 days 22 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 16 October 2026.
Tags
How should the tags on OTCHO be read?
gmsoftcore (Game mode): The lighter ruleset, softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Teams hold no more than 4; v2634 (Protocol): Protocol 2634 is required: your game must match to connect; cs167781 (Build): Build number 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags OTCHO publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does OTCHO appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists OTCHO fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
Where does OTCHO sit among Rust servers?
The seven-day player-hours rank for OTCHO is #15,193, inside the top 70% of all ranked servers. The quad segment places it at #626.
What is the population of OTCHO?
The last sighting of OTCHO was 11 days 22 hours ago; it is offline at this refresh.
Map and rules
How is OTCHO configured, and what rules apply?
No gather rate is given in the name of OTCHO. A maximum of 4 players per group is set (quad). softcore is the game mode, An easier mode from Facepunch, where some loot is retained. Player-versus-player combat and raiding are both enabled. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on OTCHO: which one is it?
OTCHO uses a procedural map, which the game generates.
How to join
What is the way onto OTCHO?
In the Rust console (F1), enter client.connect 197.200.238.74:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.