SpookyRust | x2 | Saturday
Offline 195.64.239.210:28015 checked 9d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 10:12 UTC, in 3d 21h. Its weekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 3d 21h | Sun 1 Nov, 10:12 UTC | its own |
| 8d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 10d 21h | Sun 8 Nov, 10:12 UTC | its own |
| 17d 21h | Sun 15 Nov, 10:12 UTC | its own |
| 24d 21h | Sun 22 Nov, 10:12 UTC | its own |
| 31d 21h | Sun 29 Nov, 10:12 UTC | its own |
| 36d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 38d 21h | Sun 6 Dec, 10:12 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:12 UTC10d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 315 on average | 1556 / 1600 |
| MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 303 on average | 328 / 1000 |
| Magic Rust #14 — Modded 2x (No limit) | Pyccкий | EU · groups of 300+ · 2x · weekly · 269 on average | 383 / 420 |
| MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10 | EU · groups of 300+ · 2x · weekly · 267 on average | 63 / 500 |
| РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! | EU · groups of 12+ · 2x · weekly · 217 on average | 110 / 150 |
| VANILLA x2 | GGRust #4 | Для нoвичкoв 2x | EU · groups of 300+ · 2x · weekly · 127 on average | 47 / 100 |
Quick answers
from the figures on this pageWipe data
The wipe schedule for SpookyRust | x2 | Saturday: what is it?
The prediction follows its tag, because too few of SpookyRust | x2 | Saturday's wipes are on record to confirm the schedule. Sunday 1 November at 10:12 UTC is when its next wipe is due. The world now in play was created 9 days 21 hours ago. The tags list a wipe schedule of one week.
On SpookyRust | x2 | Saturday, what happens on wipe day?
Recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe the crowd peaked.
Server
In which region does SpookyRust | x2 | Saturday sit?
A region is not published by SpookyRust | x2 | Saturday. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 195.64.239.210:28015.
What Rust build does SpookyRust | x2 | Saturday run?
The platform is Windows, with Rust network protocol 2634 and build 167781 running on SpookyRust | x2 | Saturday. Joining requires the same protocol on your game; Steam handles the update.
How reliable is SpookyRust | x2 | Saturday, and is it online now?
Offline at this refresh: SpookyRust | x2 | Saturday, last seen 9 days 19 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. The first sighting of it by Rust Server Analytics was on 18 October 2026.
Tags
How should the tags on SpookyRust | x2 | Saturday be read?
The game's server browser reads the tags SpookyRust | x2 | Saturday publishes: gmrust (Game mode): Rust survival, standard ruleset; mp100 (Max players): 100 slots in total; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set; ^w (Weekly): The server wipes each week; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does SpookyRust | x2 | Saturday appear across Rust Server Analytics's lists and filters?
Among the Rust Server Analytics lists SpookyRust | x2 | Saturday fits are: Rust servers with a 2x gather rate and Modded Rust servers: live data. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Population
Against other Rust servers, how does SpookyRust | x2 | Saturday compare?
Player hours for the last seven days place SpookyRust | x2 | Saturday at #13,930, in the top 63% of the ranked field.
At what level does SpookyRust | x2 | Saturday run its population?
The last sighting of SpookyRust | x2 | Saturday was 9 days 19 hours ago; it is offline at this refresh.
Map and rules
What settings and rules does SpookyRust | x2 | Saturday use?
2x gathering is what SpookyRust | x2 | Saturday states in its name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. The server runs with VAC, Valve's anti-cheat, enabled.
The map on SpookyRust | x2 | Saturday: which one is it?
SpookyRust | x2 | Saturday uses a procedural map, which the game generates.
How to join
How do you connect to SpookyRust | x2 | Saturday?
In the Rust console (F1), enter client.connect 195.64.239.210:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.