Rust Server Analytics 46,342 players11,630 servers
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Drill-through Server detail

My Server Name

Offline 195.60.236.48:28015 checked 22d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 0 peak –
Rank #13,777 top 61%
Last wipe 22d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep3 Oct6 Oct9 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:29 UTC22d ago 1 – running 0
Mon 5 Oct, 12:42 UTC22d ago 1 – 0.3 days 1
Tue 29 Sep, 21:07 UTC28d ago 1 – 5.6 days 0
Sun 27 Sep, 21:57 UTC30d ago 1 halved by day 1 2 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 434 / 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 226 / 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 27 / 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 30 / 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 139 / 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 46 / 100

Quick answers

from the figures on this page

Wipe cycle

When does My Server Name wipe?

The next wipe on My Server Name cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 22 days 13 hours.

On My Server Name, what happens on wipe day?

Recent wipes averaged a busiest count of 1 players. The highest player count on the latest wipe arrived 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 1.

Server

Which location hosts My Server Name?

No region appears in what My Server Name publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 195.60.236.48:28015.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2634 and build 166652. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 22 days 11 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. 27 September 2026 is when Rust Server Analytics first recorded it.

Tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Player slots: 500; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): To join, your game version must match protocol 2634; cs166652 (Build): Build number 166652; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Server Name?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does My Server Name hold in the server rankings?

On player hours over seven days, My Server Name ranks #13,777, within the top 61% of ranked servers.

How many players does My Server Name carry?

My Server Name is offline at this refresh; the last contact was 22 days 11 hours ago.

Settings

What are the settings on My Server Name, and its rules?

No gather rate is given in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

How to join

What is the way onto My Server Name?

In the Rust console (F1), enter client.connect 195.60.236.48:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Player slots: 500.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol To join, your game version must match protocol 2634.
cs166652
Build Build number 166652.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.