server_name
Offline 195.3.134.88:28015 checked 20d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 542 on average | 151 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 137 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 283 on average | 21 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 16 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 249 on average | 57 / 200 |
Quick answers
from the figures on this pageWipe data
When does server_name wipe?
Too few wipes on record for server_name to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 20 days 21 hours ago the current world was made.
Server
In which region does server_name sit?
No region appears in what server_name publishes. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. You will find it at 195.3.134.88:28015.
What Rust build does server_name run?
Rust network protocol 2634 and build 167058 on Windows is the setup for server_name. Your game must match the protocol to join, and Steam applies that update.
What uptime does server_name show, and is it up?
The current status is offline for server_name, with the last sighting 20 days 21 hours ago. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 8 October 2026.
Lists and tags
What do server_name's tags stand for?
Tags from server_name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): Default team size of 8; v2634 (Protocol): Joining needs your game on protocol 2634; cs167058 (Build): Build number 167058; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.
Where does server_name appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count server_name among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
What position does server_name hold in the server rankings?
The seven-day player-hours rank for server_name is #15,894, inside the top 72% of all ranked servers.
What is the population of server_name?
The last sighting of server_name was 20 days 21 hours ago; it is offline at this refresh.
Settings
How is server_name configured, and what rules apply?
The name of server_name does not state a gather rate. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser, it appears under Community. Anti-cheat status: VAC on.
The map on server_name: which one is it?
A procedural map, generated by the game, runs on server_name.
Connection
How can a player join server_name?
In the Rust console (F1), enter client.connect 195.3.134.88:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.