Rust Server Analytics 89,289 players11,829 servers
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Drill-through Server detail

My Server Name

Offline 195.225.158.142:28015 checked 18h ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 1/ 500
7-day average 1 peak 1
Rank #5,279 top 24%
Last wipe 22h ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75119:0020:0019:0020:0022:0023:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:47 UTC23h ago – – running 0
Thu 22 Oct, 19:27 UTC5d ago 1 held half 5 days 1
Thu 8 Oct, 19:07 UTC19d ago 1 held half 14 days 1
Thu 1 Oct, 20:21 UTC FW26d ago 1 held half 6.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255 / 300

Quick answers

from the figures on this page

Wipe data

When does My Server Name wipe?

No next wipe can be predicted for My Server Name, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 22 hours ago the current world was made.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server

In which region does My Server Name sit?

No region is published by My Server Name. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.225.158.142:28015 is its address.

Which Rust version is My Server Name on?

On Windows, My Server Name runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Server Name show, and is it up?

The current status is offline for My Server Name, with the last sighting 18 hours ago. Uptime over the last full days (7) was 27%, or 45 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Server Name carry?

Tags from My Server Name, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does My Server Name appear across Rust Server Analytics's lists and filters?

The following Rust Server Analytics lists count My Server Name among their servers: Community Rust servers, live. On the server list, the filters that return it are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player numbers

Against other Rust servers, how does My Server Name compare?

The seven-day player-hours rank for My Server Name is #5,279, inside the top 24% of all ranked servers.

How many players does My Server Name carry?

No response from My Server Name at the latest check, with a last sighting 18 hours ago. The seven-day mean is 1 players, against a peak of 1. The 48-hour peak window is 20:00 UTC, at an average of 1 players.

Map and rules

How is My Server Name configured, and what rules apply?

No gather rate is given in the name of My Server Name. The game's default 8-player group limit is in force. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. Anti-cheat status: VAC on.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Connection

How can a player join My Server Name?

In the Rust console (F1), enter client.connect 195.225.158.142:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players Capacity of 500 slots.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.