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Drill-through Server detail

gen-timing-test

Offline 195.213.66.4:28215 checked 16d ago

Drill-through
FilterServeris gen-timing-test
Attributes
Last refreshed
Players now 0/ 1
7-day average 0 peak –
Rank #15,441 top 71%
Last wipe 16d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 22:59 UTC16d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average 196 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 182 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 16 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average 14 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 15 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average 90 / 200

Quick answers

from the figures on this page

Wipe cycle

When does gen-timing-test wipe?

Too few wipes on record for gen-timing-test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 16 days 6 hours.

On gen-timing-test, what happens on wipe day?

The average busiest count over recent wipes is 0 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of gen-timing-test?

A region is not published by gen-timing-test. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 195.213.66.4:28215 is its address.

What Rust build does gen-timing-test run?

Rust network protocol 2634 and build 167584 on Linux is the setup for gen-timing-test. Joining requires the same protocol on your game; Steam handles the update.

What uptime does gen-timing-test show, and is it up?

Offline at this refresh: gen-timing-test, last seen 16 days 6 hours ago. 0% uptime over the last 7 full days, equal to 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 12 October 2026.

Tags

Which meanings do the tags on gen-timing-test carry?

gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity of 1 slots; ts8 (Group limit): Team cap of 8, the stock game setting; v2634 (Protocol): Joining needs your game on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): No region code has been set are the tags gen-timing-test publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature gen-timing-test?

These Rust Server Analytics lists include gen-timing-test: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Where does gen-timing-test sit among Rust servers?

On player hours over seven days, gen-timing-test ranks #15,441, within the top 71% of ranked servers.

What is the population of gen-timing-test?

The last sighting of gen-timing-test was 16 days 6 hours ago; it is offline at this refresh.

Map and rules

What settings and rules does gen-timing-test use?

The name of gen-timing-test does not state a gather rate. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is disabled.

The map on gen-timing-test: which one is it?

The game generates a procedural map for gen-timing-test.

How to join

What is the way onto gen-timing-test?

In the Rust console (F1), enter client.connect 195.213.66.4:28215. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Capacity of 1 slots.
ts8
Group limit Team cap of 8, the stock game setting.
v2634
Protocol Joining needs your game on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.