Rust Server Analytics 77,039 players11,802 servers
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Drill-through Server detail

My Server Name

Offline 195.211.186.44:28015 checked 28d ago

Drill-through
FilterServeris My Server Name
Attributes
Last refreshed
Players now 0/ 500
7-day average 0 peak –
Rank #15,016 top 63%
Last wipe 31d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 27 SepThu 24 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 08:20 UTC31d ago 1 – running 1
Thu 24 Sep, 19:28 UTC34d ago 1 held half 2.5 days 1
Thu 24 Sep, 08:36 UTC34d ago 1 – 0.5 days 1
Wed 23 Sep, 18:05 UTC35d ago 1 – 0.6 days 1
Wed 23 Sep, 09:32 UTC35d ago 1 – 0.4 days 1
Tue 22 Sep, 20:02 UTC36d ago 1 – 0.6 days 1
Tue 22 Sep, 08:50 UTC36d ago 1 – 0.5 days 1
Sat 19 Sep, 15:06 UTC39d ago 1 held half 2.7 days 1
Thu 17 Sep, 19:29 UTC41d ago 1 – 1.8 days 0
Thu 17 Sep, 08:26 UTC41d ago 1 – 0.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 581 / 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366 / 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127 / 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144 / 300

Quick answers

from the figures on this page

Wipe data

On what cycle does My Server Name wipe?

With irregular wipe times, My Server Name offers no next wipe to predict. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The current world dates from 31 days 12 hours.

Wipe day on My Server Name: what should you expect?

The average busiest count over recent wipes is 1 players. Peak population for the latest wipe came 0 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server details

What is the hosting location of My Server Name?

A region is not published by My Server Name. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 195.211.186.44:28015 is its address.

What Rust build does My Server Name run?

The platform is Windows, with Rust network protocol 2634 and build 166347 running on My Server Name. Joining requires the same protocol on your game; Steam handles the update.

How reliable is My Server Name, and is it online now?

The current status is offline for My Server Name, with the last sighting 28 days 5 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0%. 13 September 2026 is when Rust Server Analytics first recorded it.

Lists and tags

How should the tags on My Server Name be read?

The game's server browser reads the tags My Server Name publishes: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166347 (Build): The game build is 166347; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Server Name?

Among the Rust Server Analytics lists My Server Name fits are: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, how does My Server Name compare?

The seven-day player-hours rank for My Server Name is #15,016, inside the top 63% of all ranked servers.

What is the population of My Server Name?

No response from My Server Name at the latest check, with a last sighting 28 days 5 hours ago.

Map and rules

What settings and rules does My Server Name use?

No gather rate is given in the name of My Server Name. No custom group limit: 8 players is the standard. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. In the server browser, it appears under Community. VAC, Valve's anti-cheat, is enabled.

What is the map for My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Connection

How do you connect to My Server Name?

In the Rust console (F1), enter client.connect 195.211.186.44:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166347,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players 500 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166347
Build The game build is 166347.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.