WeelRust DEV | Test Server
Online 195.209.211.18:28015 checked 10m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers, and #252 of the duo servers (top 60%). Ranked on player hours over the last seven days.
Wipe schedule
from the wipes we sawNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| TRAVELER DUO [MAX 2] Wipe 23.10 | EU · duo · weekly · 27 on average | 3 / 100 |
| DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE | EU · duo · weekly · 21 on average | 0 / 100 |
| 【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 | EA · duo · weekly · 20 on average | 23 / 200 |
| 404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 | EU · duo · monthly · 8 on average | 4 / 550 |
| TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 | EU · duo · weekly · 5 on average | 1 / 100 |
| 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 | EU · duo · monthly · 5 on average | 1 / 550 |
Quick answers
from the figures on this pageWipe data
On what cycle does WeelRust DEV | Test Server wipe?
Too few wipes on record for WeelRust DEV | Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. 10 days 15 hours ago the current world was made.
Server details
Which location hosts WeelRust DEV | Test Server?
A region is not published by WeelRust DEV | Test Server. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.209.211.18:28015.
What Rust build does WeelRust DEV | Test Server run?
Rust network protocol 2635 and build 168909 on Linux is the setup for WeelRust DEV | Test Server. The protocol has to match before you can join; Steam updates it automatically.
What uptime does WeelRust DEV | Test Server show, and is it up?
As of the latest refresh, WeelRust DEV | Test Server is online. Its reported uptime indicates a restart roughly 13 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 18 October 2026 is when Rust Server Analytics first recorded it.
Does WeelRust DEV | Test Server perform well?
Over 48 hours the average held at 105 server fps, and the minimum was 72. At its highest the entity count was 47,071, including buildings, deployables and all else. Peak memory was 2,857 MB. Lag, for players, means low fps alongside a growing entity count.
Lists and tags
How should the tags on WeelRust DEV | Test Server be read?
gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Capacity of 5 slots; ts2 (Group limit): Team size is capped at 2; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play are the tags WeelRust DEV | Test Server publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature WeelRust DEV | Test Server?
The following Rust Server Analytics lists count WeelRust DEV | Test Server among their servers: Duo Rust servers and Modded Rust servers: live data. On the server list, the filters that return it are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
Player numbers
Where does WeelRust DEV | Test Server sit among Rust servers?
Player hours for the last seven days place WeelRust DEV | Test Server at #4,807, in the top 22% of the ranked field. The duo segment places it at #252.
What is the population of WeelRust DEV | Test Server?
Of 5 slots, 0 are filled on WeelRust DEV | Test Server at this refresh. The seven-day mean is 0 players, against a peak of 3. The 48-hour peak window is 15:00 UTC, at an average of 2 players.
Settings
What settings and rules does WeelRust DEV | Test Server use?
No gather rate is given in the name of WeelRust DEV | Test Server. A maximum of 2 players per group is set (duo). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Modded category lists it; plugins or settings change the game. The plugin framework is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map for WeelRust DEV | Test Server?
WeelRust DEV | Test Server uses a procedural map of size 3,000 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How do you connect to WeelRust DEV | Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.209.211.18:28015.