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[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events

Online 195.18.27.81:35553 checked 6m ago

Drill-through
FilterServeris [PVE-PVP] Uncharted Island [x1-x5][Raidab…
Attributes
1x biweekly wipes moddedoxidepve
Last refreshed
Players now 3/ 150
7-day average 2 peak 8
Rank #2,137 top 10%
Last wipe 13d ago biweekly schedule
Next wipe 7d 13h Thu 5 Nov, 19:00 UTC FW
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246806:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak11players, last three wipes
crowd held50%else halves by day 11

Coming wipes

InWhen, UTCKind
7d 13hThu 5 Nov, 19:00 UTCFW force wipe
14d 9hThu 12 Nov, 15:24 UTCits own
35d 13hThu 3 Dec, 19:00 UTCFW force wipe
42d 9hThu 10 Dec, 15:24 UTCits own

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:24 UTC13d ago 12 – running 4
Thu 1 Oct, 18:20 UTC FW27d ago 7 held half 13.9 days 2
Thu 17 Sep, 15:15 UTC41d ago 14 halved by day 11 14.1 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 252 on average 197 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 241 on average 83 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 105 on average 67 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average 52 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 50 on average 16 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 48 on average 26 / 250

Quick answers

from the figures on this page

Wipe cycle

When does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events wipe?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events follows a wipe rhythm of every 4 weeks on Thursday at 15:24 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The current world dates from 13 days 14 hours. A wipe every two weeks is stated in its tags.

Wipe day on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: what should you expect?

Across recent wipes the busiest point averaged 11 players. Peak population for the latest wipe came 2 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The fall below half arrived by day 11 when it didn't hold.

Server

Which location hosts [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

A region is not published by [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.18.27.81:35553.

Which Rust version is [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events on?

Rust network protocol 2635 and build 168909 on Windows is the setup for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events. Joining requires the same protocol on your game; Steam handles the update.

What uptime does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events show, and is it up?

The current status of [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is online. Its reported uptime indicates a restart roughly 1 hours ago. Uptime over the last full days (7) was 99%, or 167 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events perform well?

Server fps averaged 179 over the last 48 hours, with a floor of 25. Entity count reached 122,557, covering buildings, deployables and the rest of the world. At its highest, memory use was 4,922 MB. Players experience lag as low fps combined with a rising entity count.

Tags

How should the tags on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events be read?

The game's server browser reads the tags [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events publishes: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity of 150 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Wipes come once a fortnight; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing, where plugins or settings change the game. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Population

What position does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events hold in the server rankings?

The seven-day player-hours rank for [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events is #2,137, inside the top 10% of all ranked servers.

How many players does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events carry?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events holds 3 players of its 150 slots as of the latest update. The seven-day mean is 2 players, against a peak of 8. Across the last 48 hours, 18:00 UTC shows the highest average: 7 players.

Settings

What settings and rules does [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events use?

1x gathering is what [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events states in its name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events: which one is it?

[PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events uses a procedural map of size 4,500 with seed 877712140, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Connection

What is the way onto [PVE-PVP] Uncharted Island [x1-x5][RaidableBases - NPC - Events?

In the Rust console (F1), enter client.connect 195.18.27.81:35553. Launch Rust on this page also works, opening Rust through Steam and connecting you. http://uncharted.gamestores.app is its website.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Capacity of 150 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Wipes come once a fortnight.

Gameplay

^p
PvE No fighting between players, with the world as the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing, where plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.