#1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...
Online 195.18.27.20:35000 checked 12m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 9d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 37d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 41 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:58 UTC FW25d ago | 15 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| [KR] 쿠키서버 PVE/X3/NPC레이드/낚시/초보 | EA · groups of 8+ · 3x · monthly · 16 on average | 7 / 100 |
| [EU]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | EU · groups of 12+ · 3x · monthly · 8 on average | 9 / 50 |
| [RU] Project Savage PVE X3 | NO RAID | NO KILL | EU · groups of 10+ · 3x · monthly · 7 on average | 7 / 200 |
| Misfits PVE 3x |Backpacks|Skill Tree|Raidable Bases|Quests|Kits | NA · groups of 15+ · 3x · monthly · 5 on average | 5 / 50 |
| [US]Royal Family Gaming|3X|PVE/PVP Zones|Monthly| | NA · groups of 12+ · 3x · monthly · 5 on average | 1 / 50 |
| RustyRetirees[RP] [X3] [KEEPINVENTORY] [PvE] [KITS] [SHOP] | groups of 8+ · 3x · monthly · 4 on average | 5 / 50 |
Quick answers
from the figures on this pageWipe data
On what cycle does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipe?
Once a month #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world dates from 25 days 20 hours. The tags carry a monthly wipe schedule.
Wipe day on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...: what should you expect?
Across recent wipes the busiest point averaged 15 players. 41 hours after the latest wipe the crowd peaked.
Server
In which region does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... sit?
A region is not published by #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 195.18.27.20:35000 is its address.
Which Rust version is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... on?
On Windows, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... runs Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam handles the update.
Is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... up, and how steady is its uptime?
As of the latest refresh, #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... is online. About 13 hours ago is when it last restarted, judged by its reported uptime. Uptime over the last full days (7) was 96%, or 162 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.
What performance does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... show?
Server fps averaged 57 over the last 48 hours, with a floor of 4. At its highest the entity count was 223,267, including buildings, deployables and all else. At its highest, memory use was 7,605 MB. Players experience lag as low fps combined with a rising entity count.
Tags
How should the tags on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... be read?
The game's server browser reads the tags #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... publishes: gmvanilla (Game mode): Survival on vanilla settings; mp500 (Max players): Capacity of 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): No fighting between players, with the world as the threat; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): Plugins or settings change the game, so it sits under Modded. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
Where does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... appear across Rust Server Analytics's lists and filters?
The following Rust Server Analytics lists count #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... among their servers: 3x Rust servers: live list, Modded Rust servers: live data and PvE Rust servers by live population. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
By whom is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... run?
The same operator most likely runs #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... and the 1 other server we track that also publishes a devilrust.ru hostname.
Population
Against other Rust servers, how does #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... compare?
Player hours for the last seven days place #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... at #1,601, in the top 7% of the ranked field.
What is the population of #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
Of 500 slots, 4 are filled on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... at this refresh. The seven-day mean is 4 players, against a peak of 13. Averaged over 48 hours, activity is highest at 17:00 UTC with 8 players.
Map and rules
How is #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... configured, and what rules apply?
3x gathering is what #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |... states in its name. The game's default 8-player group limit is in force. pve is the game mode, no fighting other players. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. Anti-cheat status: VAC on.
What is the map for #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
A procedural map of size 4,500 with seed 101042635, generated by the game, runs on #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |.... Because size and seed determine the map, it can be viewed on RustMaps via this page.
How to join
How can a player join #1 [PVE] DevilRust X3 | MoreEvents | RB | Eco | TP | NPC |...?
In the Rust console (F1), enter client.connect 195.18.27.20:35000. Launch Rust on this page also works, opening Rust through Steam and connecting you.