TEST
Online EU 195.18.27.175:35100 checked 6m ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 62% in EU, and #368 of the trio servers (top 58%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 28 October, 16:18 UTC, in 13h. Its biweekly schedule tag · low confidence
Coming wipes
| In | When, UTC | Kind |
|---|---|---|
| 13h | Wed 28 Oct, 16:18 UTC | its own |
| 8d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 14d 13h | Wed 11 Nov, 16:18 UTC | its own |
| 28d 13h | Wed 25 Nov, 16:18 UTC | its own |
| 36d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 42d 13h | Wed 9 Dec, 16:18 UTC | its own |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 16:18 UTC13d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rustafied.com - EU Trio | EU · trio · biweekly · 94 on average | 7 / 100 |
| CZ/SK #Začátečníci# | EU · trio · biweekly · 2 on average | 0 / 50 |
| Rust Planet|VANILLA +|WIPE 27.10 | EU · trio · biweekly · 2 on average | 0 / 500 |
| Rusticated.com - EU Premium Trio | Thursday Wipes | EU · trio · weekly · 134 on average | 11 / 150 |
| [TR/EU] CUMHURİYET | Solo Duo Trio | Yeni başlayanlar 23.10 | EU · trio · monthly · 112 on average | 19 / 400 |
| Rustafied.com - EU Trio - Monday | EU · trio · weekly · 105 on average | 118 / 150 |
Quick answers
from the figures on this pageWipe data
On what cycle does TEST wipe?
The tag sets the prediction: too few of TEST's wipes are on record to confirm its schedule. Wednesday 28 October at 16:18 UTC is the date the next wipe falls on. 13 days 7 hours ago the current world was made. A wipe every two weeks is stated in its tags.
Wipe day on TEST: what should you expect?
Recent wipes averaged a busiest count of 4 players. Peak population for the latest wipe came 28 hours after it began.
Server
In which region does TEST sit?
The EU tag on TEST lists it in Europe. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 195.18.27.175:35100 is its address.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
What uptime does TEST show, and is it up?
TEST reports online at the current check. About 15 hours ago is when it last restarted, judged by its reported uptime. Of 168 hours in the last 7 full days, 165 were up: 98%. It entered Rust Server Analytics records on 13 September 2026.
What performance does TEST show?
The 48-hour average was 308 server fps; the low was 204. Buildings, deployables and all other world objects brought the entity total to 81,739. Memory use reached 2,912 MB at peak. A climbing entity count and low fps are the lag players perceive.
Lists and tags
How should the tags on TEST be read?
gmrust (Game mode): Rust survival, standard ruleset; mp200 (Max players): Player slots: 200; ts3 (Group limit): The cap is 3 players per team; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Build number 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): A region code is not set; ^b (Biweekly): A two-week wipe cycle; ^v (Vanilla): Nothing altered from Facepunch's release: rates, kits and rules are stock; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): The Oxide (uMod) plugin framework is installed; EU (Europe): Europe is the region it appears under in the browser are the tags TEST publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.
On Rust Server Analytics, which lists and filters feature TEST?
Among the Rust Server Analytics lists TEST fits are: Rust tutorial servers, EU Rust servers: live population data, Community Rust servers, live, Trio Rust servers, live and Vanilla Rust servers. It appears on the server list under the following filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Against other Rust servers, how does TEST compare?
TEST holds #5,675 on seven-day player hours and #1,824 in Europe, inside the top 26% of the ranked field. In the trio peer group, the rank is #368.
How many players does TEST carry?
Of 200 slots, 0 are filled on TEST at this refresh. Averaging 0 players across seven days, the server reached a peak of 2. Averaged over 48 hours, activity is highest at 18:00 UTC with 1 players.
Settings
How is TEST configured, and what rules apply?
Gather rate is not mentioned in the name of TEST. Up to 3 players can form a group (trio). It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. The Community category in the server browser lists it. Oxide plugins are run. The server's own label is vanilla: nothing altered from Facepunch's release: rates, kits and rules are stock. Anti-cheat status: VAC on.
The map on TEST: which one is it?
A procedural map of size 4,000 with seed 923801781, generated by the game, runs on TEST. The map is reproducible from its size and seed and can be seen on RustMaps from here. Named map: Custom Map.
How to join
How do you connect to TEST?
In the Rust console (F1), enter client.connect 195.18.27.175:35100. Launch Rust on this page also works, opening Rust through Steam and connecting you. Find it online at https://prostoj.store.