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Drill-through Server detail

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 9m ago

Drill-through
FilterServeris Evolution PvE [RaidBases, Skills, Event, …
Attributes
biweekly wipes moddedoxidepve
Last refreshed
Players now 4/ 200
7-day average 3 peak 13
Rank #1,702 top 8%
Last wipe 12d ago biweekly schedule
Next wipe 4d 19h Sun 1 Nov, 14:21 UTC
Capacity 2% full

Players

average and peak, with its wipes marked
AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct21 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 14:21 UTC, in 4d 19h. Its biweekly schedule tag · low confidence

usual gap29.9 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 12

Coming wipes

InWhen, UTCKind
4d 19hSun 1 Nov, 14:21 UTCits own
9d 0hThu 5 Nov, 19:00 UTCFW force wipe
18d 19hSun 15 Nov, 14:21 UTCits own
32d 19hSun 29 Nov, 14:21 UTCits own
37d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:21 UTC9d ago 13 – running 0
Fri 18 Sep, 15:48 UTC39d ago 7 halved by day 12 29.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 243 on average 229 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 231 on average 388 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 95 on average 101 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average 33 / 200
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 54 on average 38 / 250
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average 95 / 100

Quick answers

from the figures on this page

Wipe data

The wipe schedule for Evolution PvE [RaidBases, Skills, Event, Quest] NEW: what is it?

The prediction follows its tag, because too few of Evolution PvE [RaidBases, Skills, Event, Quest] NEW's wipes are on record to confirm the schedule. Sunday 1 November at 14:21 UTC is the date the next wipe falls on. 12 days 1 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Wipe day on Evolution PvE [RaidBases, Skills, Event, Quest] NEW: what should you expect?

Across recent wipes the busiest point averaged 10 players. Peak population for the latest wipe came 5 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases the crowd dropped below half by day 12.

Server details

What is the hosting location of Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

A region is not published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. 195.18.27.126:35200 is its address.

Which Rust version is Evolution PvE [RaidBases, Skills, Event, Quest] NEW on?

Rust network protocol 2635 and build 168909 on Windows is the setup for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Your game must match the protocol to join, and Steam applies that update.

What uptime does Evolution PvE [RaidBases, Skills, Event, Quest] NEW show, and is it up?

As of the latest refresh, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is online. Its reported uptime indicates a restart roughly 15 hours ago. Uptime over the last full days (7) was 100%, or 168 of 168 hours. 13 September 2026 is when Rust Server Analytics first recorded it.

Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform well?

The 48-hour average was 94 server fps; the low was 63. Entity count reached 123,304, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,592 MB. Lag, for players, means low fps alongside a growing entity count.

Lists and tags

What do Evolution PvE [RaidBases, Skills, Event, Quest] NEW's tags stand for?

The game's server browser reads the tags Evolution PvE [RaidBases, Skills, Event, Quest] NEW publishes: gmvanilla (Game mode): The vanilla survival format; mp200 (Max players): Capacity of 200 slots; ts16 (Group limit): The cap is 16 players per team; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^b (Biweekly): Every two weeks the server wipes; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The threat comes from the world, not other players; ^o (Oxide): The Oxide (uMod) plugin framework is installed; ^z (Modded): The Modded section, because plugins or settings modify play. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On Rust Server Analytics, which lists and filters feature Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Among the Rust Server Analytics lists Evolution PvE [RaidBases, Skills, Event, Quest] NEW fits are: Modded Rust servers: live data, PvE Rust servers by live population and Best Rust roleplay servers. It appears on the server list under the following filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player numbers

What position does Evolution PvE [RaidBases, Skills, Event, Quest] NEW hold in the server rankings?

On player hours over seven days, Evolution PvE [RaidBases, Skills, Event, Quest] NEW ranks #1,702, within the top 8% of ranked servers.

What is the population of Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW holds 4 players of its 200 slots as of the latest update. Averaging 3 players across seven days, the server reached a peak of 13. Across the last 48 hours, 15:00 UTC shows the highest average: 6 players.

Settings

What settings and rules does Evolution PvE [RaidBases, Skills, Event, Quest] NEW use?

Gather rate is not mentioned in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. A maximum of 16 players per group applies. It runs roleplay, towns, jobs and roleplay rules. Plugins or settings modify the game, and it is listed as Modded. Oxide plugins are run. Anti-cheat status: VAC on.

What is the map for Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Evolution PvE [RaidBases, Skills, Event, Quest] NEW uses a procedural map of size 3,500 with seed 121315421, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. The name of the map is Custom Map.

How to join

How do you connect to Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

In the Rust console (F1), enter client.connect 195.18.27.126:35200. Launch Rust on this page also works, opening Rust through Steam and connecting you. https://evolutionrust.gamestores.app/ is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode The vanilla survival format.
mp200
Max players Capacity of 200 slots.
ts16
Group limit The cap is 16 players per team.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The threat comes from the world, not other players.

Mods and access

^o
Oxide The Oxide (uMod) plugin framework is installed.
^z
Modded The Modded section, because plugins or settings modify play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.