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Drill-through Server detail

Just Vanilla | No Store | No Plugins

Offline 195.18.27.120:12015 checked 2d ago

Drill-through
FilterServeris Just Vanilla | No Store | No Plugins
Attributes
teams off moddedoxide
Last refreshed
Players now 0/ 210
7-day average 0 peak 1
Rank #13,830 top 62%
Last wipe 3d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:14 UTC3d ago – – running 0
Fri 23 Oct, 19:21 UTC6d ago 1 held half 2.9 days 0
Thu 22 Oct, 16:41 UTC7d ago 1 – 1.1 days 1
Thu 15 Oct, 16:02 UTC14d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
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[AU] Rusticated.com - Creative Sandbox | Build | Never Wipes OC · groups of 8+ · 53 on average 22 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 36 on average 0 / 100
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KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight groups of 8+ · 23 on average 33 / 100

Quick answers

from the figures on this page

Wipe cycle

The wipe schedule for Just Vanilla | No Store | No Plugins: what is it?

No next wipe can be predicted for Just Vanilla | No Store | No Plugins, which wipes at irregular times. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The current world dates from 3 days 5 hours.

Wipe day on Just Vanilla | No Store | No Plugins: what should you expect?

Recent wipes averaged a busiest count of 1 players. Peak population for the latest wipe came 1 hours after it began. Above half that peak until the next wipe held in 100% of recent wipes.

Server

In which region does Just Vanilla | No Store | No Plugins sit?

The region code of Just Vanilla | No Store | No Plugins is ind, but no region is published. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.18.27.120:12015.

What Rust build does Just Vanilla | No Store | No Plugins run?

Rust network protocol 2635 and build 168909 on Windows is the setup for Just Vanilla | No Store | No Plugins. Your game must match the protocol to join, and Steam applies that update.

What uptime does Just Vanilla | No Store | No Plugins show, and is it up?

The current status is offline for Just Vanilla | No Store | No Plugins, with the last sighting 2 days 22 hours ago. Uptime over the last full days (7) was 43%, or 73 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 October 2026.

Tags

How should the tags on Just Vanilla | No Store | No Plugins be read?

gmrust (Game mode): Rust survival, standard ruleset; mp210 (Max players): 210 slots in total; ts0 (Group limit): No teams here; v2635 (Protocol): Joining needs your game on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $rind (Region code): ind is the region code on record; ^c (Creative): Build what you want in a sandbox with gathering removed; ^k (Build server): A place to design bases and practise builds; ^z (Modded): The Modded section, because plugins or settings modify play; ^o (Oxide): Plugin framework: Oxide (uMod) are the tags Just Vanilla | No Store | No Plugins publishes, and the game's server browser reads them. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

Where does Just Vanilla | No Store | No Plugins appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Just Vanilla | No Store | No Plugins: Modded Rust servers: live data, Rust build and creative servers and Rust servers tagged creative. On the server list, the filters that return it are: Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Last wipe: In the last week.

Who operates Just Vanilla | No Store | No Plugins?

A rustroom.gg hostname is published by Just Vanilla | No Store | No Plugins, as by 10 other servers we track, so one operator most likely runs them all.

Population

Against other Rust servers, how does Just Vanilla | No Store | No Plugins compare?

On player hours over seven days, Just Vanilla | No Store | No Plugins ranks #13,830, within the top 62% of ranked servers.

At what level does Just Vanilla | No Store | No Plugins run its population?

Just Vanilla | No Store | No Plugins is offline at this refresh; the last contact was 2 days 22 hours ago. Averaging 0 players across seven days, the server reached a peak of 1.

Settings

What are the settings on Just Vanilla | No Store | No Plugins, and its rules?

No gather rate is given in the name of Just Vanilla | No Store | No Plugins. Group limits are not published. It runs build & creative, sandbox building, no gathering. The Modded category lists it; plugins or settings change the game. Oxide plugins are run. VAC, Valve's anti-cheat, is enabled.

The map on Just Vanilla | No Store | No Plugins: which one is it?

A procedural map of size 4,000 with seed 1111, generated by the game, runs on Just Vanilla | No Store | No Plugins. The map is reproducible from its size and seed and can be seen on RustMaps from here. The name of the map is Custom Map.

How to join

What is the way onto Just Vanilla | No Store | No Plugins?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.18.27.120:12015. Find it online at https://rustroombuild.com/.

Server tags

what each one means

Published as mp210,ptrak,$rind,v2635,^z,^c,^k,^o,gmrust,cs168909,ts0

Game

gmrust
Game mode Rust survival, standard ruleset.
mp210
Max players 210 slots in total.
ts0
Group limit No teams here.
v2635
Protocol Joining needs your game on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$rind
Region code ind is the region code on record.

Gameplay

^c
Creative Build what you want in a sandbox with gathering removed.
^k
Build server A place to design bases and practise builds.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^o
Oxide Plugin framework: Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.