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Drill-through Server detail

My Staging Test Server

Offline 195.144.24.76:28015 checked 23d ago

Drill-through
FilterServeris My Staging Test Server
Attributes
Last refreshed
Players now 0/ 10
7-day average 0 peak –
Rank #14,340 top 64%
Last wipe 34d ago no schedule published
Next wipe – no wipe seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct8 Oct10 Oct12 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 196 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 119 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 23 / 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 11 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23 / 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 28 / 225

Quick answers

from the figures on this page

Wipe cycle

When does My Staging Test Server wipe?

With too few of its wipes on record, My Staging Test Server's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 34 days 9 hours ago.

Server

What is the hosting location of My Staging Test Server?

No region appears in what My Staging Test Server publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. The address of the server is 195.144.24.76:28015.

What Rust build does My Staging Test Server run?

The platform is Windows, with Rust network protocol 2634 and build 166629 running on My Staging Test Server. The protocol has to match before you can join; Steam updates it automatically.

How reliable is My Staging Test Server, and is it online now?

Last seen 23 days 12 hours ago, My Staging Test Server now reports offline. Uptime over the last full days (7) was 0%, or 0 of 168 hours. The first sighting of it by Rust Server Analytics was on 2 October 2026.

Lists and tags

What do My Staging Test Server's tags stand for?

The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity of 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Joining needs your game on protocol 2634; cs166629 (Build): Game build: 166629; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. At the top of this page you can see the player count, queue and world age, all of which the tags also hold.

On Rust Server Analytics, which lists and filters feature My Staging Test Server?

These Rust Server Analytics lists include My Staging Test Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, how does My Staging Test Server compare?

Player hours for the last seven days place My Staging Test Server at #14,340, in the top 64% of the ranked field.

At what level does My Staging Test Server run its population?

No response from My Staging Test Server at the latest check, with a last sighting 23 days 12 hours ago.

Map and rules

What are the settings on My Staging Test Server, and its rules?

No gather rate is given in the name of My Staging Test Server. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

The map on My Staging Test Server: which one is it?

My Staging Test Server uses a procedural map, which the game generates.

How to join

How can a player join My Staging Test Server?

In the Rust console (F1), enter client.connect 195.144.24.76:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166629,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity of 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Joining needs your game on protocol 2634.
cs166629
Build Game build: 166629.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.