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Drill-through Server detail

My Staging Test Server

Offline 195.144.24.37:28015 checked 40d ago

Drill-through
FilterServeris My Staging Test Server
Attributes
Last refreshed
Players now 1/ 10
7-day average 0 peak –
Rank #13,254 no region published
Last wipe 42d ago no schedule published
Next wipe – no wipe seen yet
Capacity 10% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

from the wipes we saw

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 79 / 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 106 / 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 214 / 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11 / 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 249 / 275
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 447 / 475

Quick answers

from the figures on this page

Wipe cycle

When does My Staging Test Server wipe?

The rhythm of My Staging Test Server cannot yet be told: too few of its wipes are on record. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. 42 days 16 hours ago the current world was made.

Server

Which location hosts My Staging Test Server?

No region is published by My Staging Test Server. A server's stated location is what Rust Server Analytics shows; where the machine stands is not looked up. 195.144.24.37:28015 is its address.

What Rust build does My Staging Test Server run?

On Windows, My Staging Test Server runs Rust network protocol 2633 and build 164795. The protocol has to match before you can join; Steam updates it automatically.

What uptime does My Staging Test Server show, and is it up?

Last seen 40 days 13 hours ago, My Staging Test Server now reports offline. 0% uptime over the last 7 full days, equal to 0 of 168 hours. 18 September 2026 is when Rust Server Analytics first recorded it.

Tags

Which meanings do the tags on My Staging Test Server carry?

The game's server browser reads the tags My Staging Test Server publishes: gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2633 (Protocol): Protocol 2633 is required: your game must match to connect; cs164795 (Build): Build number 164795; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): The region code is blank. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature My Staging Test Server?

These Rust Server Analytics lists include My Staging Test Server: Community Rust servers, live. It appears on the server list under the following filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Staging Test Server hold in the server rankings?

The seven-day player-hours rank for My Staging Test Server is #13,254, inside the top – of all ranked servers.

What is the population of My Staging Test Server?

My Staging Test Server is offline at this refresh; the last contact was 40 days 13 hours ago.

Settings

What are the settings on My Staging Test Server, and its rules?

No gather rate is given in the name of My Staging Test Server. No custom group limit: 8 players is the standard. It runs survival, the standard game: gather, build, raid. Raiding and PvP combat are available. Community is its listing; it is a community server. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for My Staging Test Server?

The game generates a procedural map for My Staging Test Server.

Connection

What is the way onto My Staging Test Server?

In the Rust console (F1), enter client.connect 195.144.24.37:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2633
Protocol Protocol 2633 is required: your game must match to connect.
cs164795
Build Build number 164795.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.