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Drill-through Server detail

[RU] RAMBA Server Rust #1

Online 195.138.232.82:28015 checked 5m ago

Drill-through
FilterServeris [RU] RAMBA Server Rust #1
Attributes
moddedcarbon
Last refreshed
Players now 0/ 200
7-day average 0 peak 2
Rank #5,274 top 24%
Last wipe 25d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
0123422:0006:0019:0003:0010:0019:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
05010015020022:0006:0019:0003:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:32 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average 121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average 133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average 101 / 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average 31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average 26 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 75 on average 224 / 700

Quick answers

from the figures on this page

Wipe cycle

On what cycle does [RU] RAMBA Server Rust #1 wipe?

Too few wipes on record for [RU] RAMBA Server Rust #1 to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 25 days 2 hours ago.

On [RU] RAMBA Server Rust #1, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe the crowd peaked.

Server

What is the hosting location of [RU] RAMBA Server Rust #1?

The name of [RU] RAMBA Server Rust #1 points to Europe, though no region tag is published. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. The address of the server is 195.138.232.82:28015.

What Rust build does [RU] RAMBA Server Rust #1 run?

The platform is Linux, with Rust network protocol 2635 and build 168909 running on [RU] RAMBA Server Rust #1. Your game must match the protocol to join, and Steam applies that update.

What uptime does [RU] RAMBA Server Rust #1 show, and is it up?

The current status of [RU] RAMBA Server Rust #1 is online. Its reported uptime indicates a restart roughly 24 hours ago. Uptime over the last full days (7) was 96%, or 162 of 168 hours. 24 September 2026 is when Rust Server Analytics first recorded it.

What performance does [RU] RAMBA Server Rust #1 show?

Over 48 hours the average held at 118 server fps, and the minimum was 63. Buildings, deployables and all other world objects brought the entity total to 49,717. At its highest, memory use was 2,821 MB. Lag, for players, means low fps alongside a growing entity count.

Tags

Which meanings do the tags on [RU] RAMBA Server Rust #1 carry?

gmvanilla (Game mode): Survival on vanilla settings; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, the stock game setting; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set; ^z (Modded): The Modded section, because plugins or settings modify play; ^y (Carbon): The Carbon plugin framework is installed are the tags [RU] RAMBA Server Rust #1 publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Where does [RU] RAMBA Server Rust #1 appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include [RU] RAMBA Server Rust #1: EU Rust servers: live population data and Modded Rust servers: live data. On the server list, the filters that return it are: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does [RU] RAMBA Server Rust #1 hold in the server rankings?

The seven-day player-hours rank for [RU] RAMBA Server Rust #1 is #5,274, inside the top 24% of all ranked servers.

How many players does [RU] RAMBA Server Rust #1 carry?

Population at the current refresh: 0 players on [RU] RAMBA Server Rust #1, against 200 slots. The seven-day mean is 0 players, against a peak of 2.

Map and rules

What are the settings on [RU] RAMBA Server Rust #1, and its rules?

The name of [RU] RAMBA Server Rust #1 does not state a gather rate. The default group cap of 8 players applies. It runs survival, the standard game: gather, build, raid. Player-versus-player combat and raiding are both enabled. Plugins or settings modify the game, and it is listed as Modded. Plugins from Carbon are in use. The server runs with VAC, Valve's anti-cheat, enabled.

The map on [RU] RAMBA Server Rust #1: which one is it?

[RU] RAMBA Server Rust #1 uses a procedural map of size 3,000 with seed 1019002481, generated by the game. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How do you connect to [RU] RAMBA Server Rust #1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 195.138.232.82:28015.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp200
Max players 200 slots in total.
ts8
Group limit Team cap of 8, the stock game setting.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, Rust's default.
$r?
Region code A region code is not set.

Mods and access

^z
Modded The Modded section, because plugins or settings modify play.
^y
Carbon The Carbon plugin framework is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.