TEST
Offline 195.128.99.143:28015 checked 5d ago
Players
average and peak, with its wipes markedEvery five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
fps, entities and memory, from asking the server directly48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 15:42 UTC5d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| Server | Profile | Players now |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 491 on average | 84 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 115 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 284 on average | 397 / 450 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 21 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 476 / 525 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 362 / 425 |
Quick answers
from the figures on this pageWipe cycle
On what cycle does TEST wipe?
Too few wipes on record for TEST to show its rhythm. The next force wipe, which every Rust server receives, is on Thursday 5 November at 19:00 UTC. The world now in play was created 5 days 9 hours ago.
Wipe day on TEST: what should you expect?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe the crowd peaked.
Server details
What is the hosting location of TEST?
No region appears in what TEST publishes. Where a server says it is, that is what Rust Server Analytics shows, without looking up where the machine stands. You will find it at 195.128.99.143:28015.
Which Rust version is TEST on?
On Windows, TEST runs Rust network protocol 2635 and build 168909. Your game must match the protocol to join, and Steam applies that update.
How reliable is TEST, and is it online now?
Last seen 5 days 2 hours ago, TEST now reports offline. Uptime over the last full days (7) was 5%, or 8 of 168 hours. 1 October 2026 is when Rust Server Analytics first recorded it.
Lists and tags
Which meanings do the tags on TEST carry?
gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Player slots: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, Rust's default; $r? (Region code): A region code is not set are the tags TEST publishes, and the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On Rust Server Analytics, which lists and filters feature TEST?
The following Rust Server Analytics lists count TEST among their servers: Community Rust servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does TEST hold in the server rankings?
The seven-day player-hours rank for TEST is #8,282, inside the top 37% of all ranked servers.
At what level does TEST run its population?
No response from TEST at the latest check, with a last sighting 5 days 2 hours ago. Seven-day figures: an average of 1 players and a peak of 1.
Settings
How is TEST configured, and what rules apply?
No gather rate is given in the name of TEST. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Both fighting and raiding between players are allowed. The Community category in the server browser lists it. VAC, Valve's anti-cheat, is enabled.
The map on TEST: which one is it?
TEST uses a procedural map, which the game generates.
How to join
How do you connect to TEST?
In the Rust console (F1), enter client.connect 195.128.99.143:28015. Launch Rust on this page also works, opening Rust through Steam and connecting you.