Rust Server Analytics 40,309 players11,617 servers
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Drill-through Server detail

survivor

Offline NA · uk1 194.69.160.95:28055 checked 16h ago

Drill-through
FilterServeris survivor
Attributes
vanillamoddedoxide
Last refreshed
Players now 1/ 100
7-day average 1 peak 1
Rank #12,441 top 56% · #1381 in NA
Last wipe 22d ago no schedule published
Next wipe – too few wipes seen yet
Capacity 1% full

Players

average and peak, with its wipes marked
No hourly history yet.

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 14:31 UTC22d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 27 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 14 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 4 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 2 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 15 on average 6 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 7 / 90

Quick answers

from the figures on this page

Wipe data

When does survivor wipe?

With too few of its wipes on record, survivor's rhythm is not yet clear. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world now in play was created 22 days 17 hours ago.

Wipe day on survivor: what should you expect?

Across recent wipes the busiest point averaged 1 players. Peak population for the latest wipe came 0 hours after it began.

Server

What is the hosting location of survivor?

The NA tag on survivor lists it in North America, with uk1 as the region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.95:28055 is its address.

Which Rust version is survivor on?

On Linux, survivor runs Rust network protocol 2635 and build 168909. The protocol has to match before you can join; Steam updates it automatically.

What uptime does survivor show, and is it up?

Offline at this refresh: survivor, last seen 16 hours ago. Its reported uptime indicates a restart roughly 8 minutes ago. Of 168 hours in the last 7 full days, 2 were up: 1%. It entered Rust Server Analytics records on 13 September 2026.

Does survivor perform well?

Over 48 hours the average held at 60 server fps, and the minimum was 60. Entity count reached 124,706, covering buildings, deployables and the rest of the world. At its highest, memory use was 3,447 MB. A climbing entity count and low fps are the lag players perceive.

Lists and tags

How should the tags on survivor be read?

Tags from survivor, as read by the game's server browser, are: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): Its region code is uk1; ^v (Vanilla): Stock Facepunch settings, with no rate changes, kits or extra rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section, because plugins or settings modify play; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

On Rust Server Analytics, which lists and filters feature survivor?

Among the Rust Server Analytics lists survivor fits are: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player numbers

Where does survivor sit among Rust servers?

survivor holds #12,441 on seven-day player hours and #1,381 in North America, inside the top 56% of the ranked field.

How many players does survivor carry?

survivor is offline at this refresh; the last contact was 16 hours ago. Seven-day figures: an average of 1 players and a peak of 1. Averaged over 48 hours, activity is highest at 15:00 UTC with 0 players.

Map and rules

How is survivor configured, and what rules apply?

The name of survivor does not state a gather rate. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. In the server browser it sits under Modded, where plugins or settings alter the game. Plugins from Oxide are in use. The server's own label is vanilla: stock Facepunch settings, with no rate changes, kits or extra rules. The server runs with VAC, Valve's anti-cheat, enabled.

What is the map for survivor?

A procedural map of size 4,500 with seed 1445681610, generated by the game, runs on survivor. Because size and seed determine the map, it can be viewed on RustMaps via this page.

How to join

How can a player join survivor?

In the Rust console (F1), enter client.connect 194.69.160.95:28055. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$ruk1,v2635,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, your game version must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$ruk1
Region code Its region code is uk1.

Difficulty

^v
Vanilla Stock Facepunch settings, with no rate changes, kits or extra rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section, because plugins or settings modify play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.