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Drill-through Server detail

Sven's Staging

Online NA · uk1 194.69.160.95:28027 checked 12m ago

Drill-through
FilterServeris Sven's Staging
Attributes
vanillamoddedcarbon
Last refreshed
Players now 0/ 10
7-day average 0 peak 1
Rank #12,777 top 57% · #1391 in NA
Last wipe 13d ago no schedule published
Next wipe – no rhythm it keeps
Capacity 0% full

Players

average and peak, with its wipes marked
AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

fps, entities and memory, from asking the server directly
02040608013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.6 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:06 UTC13d ago 1 – running 0
Sat 10 Oct, 08:37 UTC19d ago 1 halved by day 1 6 days 0
Sun 27 Sep, 07:57 UTC32d ago 1 halved by day 1 13 days 0
Tue 22 Sep, 20:13 UTC36d ago 1 halved by day 1 4.5 days 1
Thu 17 Sep, 16:20 UTC41d ago 1 halved by day 2 5.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ServerProfilePlayers now
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 15 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 6 / 50
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 2 / 100
Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 4 / 150
[NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 3 / 175
Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 1 / 90

Quick answers

from the figures on this page

Wipe data

On what cycle does Sven's Staging wipe?

The next wipe on Sven's Staging cannot be predicted, because it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives and every Rust server wipes. The current world dates from 13 days 3 hours.

Wipe day on Sven's Staging: what should you expect?

Across recent wipes the busiest point averaged 1 players. The highest player count on the latest wipe arrived 13 hours in. Recent wipes held the crowd above half that peak until the next wipe in 0% of cases. The fall below half arrived by day 1 when it didn't hold.

Server

Which location hosts Sven's Staging?

Its NA tag puts Sven's Staging in North America, and uk1 is its region code. Rust Server Analytics does not look up where the machine stands; it shows where a server says it is. 194.69.160.95:28027 is its address.

Which Rust version is Sven's Staging on?

Rust network protocol 2635 and build 169528 on Linux is the setup for Sven's Staging. The protocol has to match before you can join; Steam updates it automatically.

How reliable is Sven's Staging, and is it online now?

Sven's Staging reports online at the current check. The uptime it reports puts the last restart at about 18 hours ago. 99% uptime over the last 7 full days, equal to 167 of 168 hours. The first sighting of it by Rust Server Analytics was on 13 September 2026.

What performance does Sven's Staging show?

The 48-hour average was 60 server fps; the low was 60. Entity count reached 81,000, covering buildings, deployables and the rest of the world. Peak memory was 2,841 MB. Players experience lag as low fps combined with a rising entity count.

Tags

What do Sven's Staging's tags stand for?

gmrust (Game mode): Rust survival, standard ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): Default team size of 8; v2635 (Protocol): Protocol 2635 is required: your game must match to connect; cs169528 (Build): Game build: 169528; ptrak (Networking): It uses RakNet, the standard network layer for the game; $ruk1 (Region code): uk1 is the region code on record; ^v (Vanilla): Facepunch's game unchanged: no altered rates, kits or rules; ^z (Modded): Plugins or settings change the game, so it sits under Modded; ^y (Carbon): It runs Carbon for plugins; NA (North America): The server browser files it under North America are the tags Sven's Staging publishes, and the game's server browser reads them. Current players, queue length and world creation time sit in the tags as well, displayed at the top of this page.

Where does Sven's Staging appear across Rust Server Analytics's lists and filters?

These Rust Server Analytics lists include Sven's Staging: Modded Rust servers: live data and North America Rust servers. On the server list, the filters that return it are: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

Against other Rust servers, how does Sven's Staging compare?

Sven's Staging holds #12,777 on seven-day player hours and #1,391 in North America, inside the top 57% of the ranked field.

At what level does Sven's Staging run its population?

Population at the current refresh: 0 players on Sven's Staging, against 10 slots. The seven-day mean is 0 players, against a peak of 1. The 48-hour peak window is 16:00 UTC, at an average of 0 players.

Map and rules

What are the settings on Sven's Staging, and its rules?

No gather rate is given in the name of Sven's Staging. The game's default 8-player group limit is in force. survival is the game mode, the standard game: gather, build, raid. Raiding and PvP combat are available. The Modded category lists it; plugins or settings change the game. Plugins from Carbon are in use. Its self-description is vanilla: facepunch's game unchanged: no altered rates, kits or rules. Anti-cheat status: VAC on.

What is the map for Sven's Staging?

A procedural map of size 3,750 with seed 53252342, generated by the game, runs on Sven's Staging. Size and seed fix the map, so a RustMaps view is available from this page.

How to join

How can a player join Sven's Staging?

In the Rust console (F1), enter client.connect 194.69.160.95:28027. Launch Rust on this page also works, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode Rust survival, standard ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit Default team size of 8.
v2635
Protocol Protocol 2635 is required: your game must match to connect.
cs169528
Build Game build: 169528.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$ruk1
Region code uk1 is the region code on record.

Difficulty

^v
Vanilla Facepunch's game unchanged: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings change the game, so it sits under Modded.
^y
Carbon It runs Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.